Playerunknown's Battlegrounds (PUBG): questions about the game. Advanced sight settings

Server sight- this is what it really is" sees"game server. Due to desynchronization and ping (the time it takes for a request to go to the server and return to the client), the game sight may not show where you are actually aiming. We will tell you how to enable it and how to use it in this article.

ATTENTION!

UPDATE!

This material is no longer relevant! The server sight can be enabled in the game settings!

The usual crosshair that we all see in the game is rendered on the client side, that is, the player. If you look under the hood of the game, then in fact the sight is just a graphical display of aiming coordinates. For the program, a sight is nothing more than just data that the game client sends to the server, which in turn processes this data.

So, due to the existence of such a thing as ping (ping is the time required to transfer information from the client to the server and back wiki), we often observe lags (lag is a delay in the operation of a computer application when it does not respond to wiki input on time). Due to this, information on the server regarding the location of your sight is delayed. This immediately becomes noticeable when you turn on the server sight (seen in the screenshot below).

How to enable server crosshair?

You can enable the server sight using the following combination:

CAPSLOCK + 0- capslock - the same button that converts letters to UPPER CASE, plus the number 0 key (press simultaneously). You can turn it off by pressing this combination again.

Seeing how the server thinks where your muzzle is pointed is very important, since that is where your projectile will fly, however, turning on the server sight loads the game interface and it turns out that this is already the third sight: 1 - mouse, 2 - muzzle (turret rotation), 3 - server sight. It's easy to get confused when the server crosshair is enabled, so it's up to you to decide whether to turn it on or not. But it's worth a try.

Control

Moving a character :

  • W, D, S, A - everything is standard here.
  • Hold Shift + W - accelerate forward.
  • Pressed CTRL + W - leisurely and less noisy walking.
  • C and Z - sit down and lie down respectively.
  • “Space” - make a jump.
  • “=” key - start automatic running.
  • Q and E - bend over, look out from behind an obstacle to the left and right, respectively.

Travel by car:

  • W, D, S, A, - standard.
  • “Space” - hold down the handbrake.
  • Shift + W or S - accelerate forward or backward.
  • CTRL + “1”, “2”, “3” or “4” - move between car seats.

Weapon:

  • LMB - shoot.
  • RMB - aim.
  • R key - reload the clip.
  • Key B - switch to another firing mode.
  • Shift - hold your breath.
  • Double-click RMB to enter the crosshairs.

Other keys:

  • F - interaction key (used to pick up objects, open or close doors, etc.).
  • “7”, “8”, “9”, “0” - switching between first aid kits and other consumables.
  • Once you open your inventory, hover over the item, hold down CTRL and LMB, and then drag the item off the screen to throw it away.
  • Tab or I - open inventory.
  • M - open the map.
  • V - switch to first or third person view.
  • CTRL + T - enable or disable voice chat.

How to increase viewing angle

This function is not provided in the game, but it may appear in the next updates. To increase your viewing angle, you should:

  • Click on “Start”.
  • Type %appdata% into the search bar.
  • Select the AppData folder in the top line indicating the location address.
  • Once there, find the Local folder and go to it (you may first have to allow hidden files and folders to be shown).
  • Find the TslGame folder here and enter it.
  • There may be one or more folders, but you need Saved.
  • Follow the path Config - WindowsNoEditor and open the ini file called Engine.ini.
  • This should be done using notepad or any other text editor.
  • There will be two paragraphs inside the file, but after the first one you need to write AspectRatioAxisConstraint=80.
  • The last number just sets the viewing angle. You can replace it with any other value, but in this case the game will not allow you to change the viewing angle. Only "80"!

How to remove shadows

You won't be able to remove shadows from PlayerUnknown's Battlegrounds using normal settings. To do this you will have to do it manually.

To get started, go to , having previously allowed the display of hidden files and folders. It's quite easy to do!

r.LightFunctionQuality=0 r.ShadowQuality=0 r.Shadow.CSM.MaxCascades=0 r.Shadow.MaxResolution=512 r.Shadow.RadiusThreshold=0.06 r.Shadow.DistanceScale=0 r.Shadow.CSM.TransitionScale=0 r .Shadow.DynamicInsetShadowEnable=0 r.Shadow.DynamicInsetShadowRange=5000 r.Shadow.TexelsPerPixel=1.27324 r.Shadow.NearInstanceShadowOption=0 r.DistanceFieldShadowing=0 r.DistanceFieldAO=0 r.CGV.CustomInterp=0

Save the changes, but don't rush! Right-click on Scalability.ini, open properties and check the box next to the “Read Only” line. Once done, save the changes again. Otherwise, the game will be able to overwrite all the changes that you made earlier, and shadows and other troubles will not go away. You should also enter “-sm4” in the game launch parameters. Without quotes.

How to remove grass, bushes and trees

There is no automatic option in the game settings to remove trees, bushes or shadows from PlayerUnknown’s Battlegrounds. For this reason, you will have to act independently.

Grass and trees create obstacles for many gamers who are unable to spot their opponents. For this reason, many players are interested in how to disable the display of these objects. Most experienced warriors have long switched to such settings, which makes it almost impossible to resist them. In order to somehow even out the chances, you will have to do the same.

Go to the address again C:\Users\USERNAME\AppData\Local\TslGame\Saved\Config\WindowsNoEditor, not forgetting to allow showing hidden files and folders. All in the same Scalability.ini file you will need to add several lines. And there are two options that we will look at below.

Graphics deterioration, but FPS increase:

PerfIndexValues_ResolutionQuality=»50 50 50 50″ r.MSAA.CompositingSampleCount=1 r.SkeletalMeshLODBias=5 r.LightFunctionQuality=0 r.ShadowQuality=0 r.Shadow.CSM.MaxCascades=0 r.Shadow.MaxResolution=32 r.Shadow. RadiusThreshold=0.24 r.Shadow.DistanceScale=0.1 r.DepthOfFieldQuality=0 r.RenderTargetPoolMin=200 r.Upscale.Quality=0 r.MaxAnisotropy=0 r.TranslucencyLightingVolumeDim=1 r.RefractionQuality=0 r.SceneColorFormat=3 r.ParticleLightQuality =0

Doesn't degrade graphics so the picture remains clear, but the FPS remains untouched:

PerfIndexValues_ResolutionQuality=50 50 50 50 r.MSAA.CompositingSampleCount=1 r.SkeletalMeshLODBias=5 r.ShadowQuality=0 r.Shadow.MaxResolution=32 r.Shadow.RadiusThreshold=0.24 r.Shadow.DistanceScale=0.1 r.RenderTargetPoolMin=2 00 r .Upscale.Quality=0 r.TranslucencyLightingVolumeDim=1 r.ParticleLightQuality=0

How to reduce ping

To find out the ping in PlayerUnknown’s Battlegrounds, just go to a site specially designed for this purpose - https://pubg.disquse.ru.

As you know, the higher the ping on the server, the more lags and lags you will encounter. After checking the ping on the above resource, you can select the server on which this indicator is the lowest.

Everything else is related to your ISP or programs that eat Internet traffic. In order to feel comfortable in the game, you will need an Internet connection with a speed of at least 60 Mbps. If it is lower for you and you have the opportunity to switch to a more expensive tariff, then take advantage of it. Or try to change the provider, but this is only for those cases if you approach this issue radically.

Another option is updating drivers. It rarely helps, so don’t rely too much on it. But trying is not torture! Finally, through the “Task Manager” (and everyone should be able to open it), disable all those programs that consume traffic. Updates, downloads - all this is the main enemy of ping. Often, if your modem distributes Wi-Fi, it is advisable to disconnect all other devices from the network, leaving only the computer.

How to find out FPS

Sometimes when playing PlayerUnknown’s Battlegrounds, there is a desire to know what the current FPS value is. You can use various third-party programs (for example, Fraps), but you can also do this through the functions of the Steam client.

Open the client and select the “Settings” section, from where you can go to the “In Game” tab. Here, click on the “Display Frame Rate” option. This setting is disabled by default, but you will be able to enable it exclusively for PlayerUnknown's Battlegrounds. It is noteworthy that showing FPS on a PC does not have any additional load. In addition, if you continue to take screenshots, you will not see the number of frames per second on them.

How to delete a character

This can be done. In the main menu of the game, select the desired character, then find the “Delete” function at the bottom left. Or just click on the X key.

How to throw grenades

After opening your inventory, press CTRL to confirm the selection of grenades in your inventory, then throw them at the enemy by pressing F.

How to hold your breath while shooting

By default, the breath is held using the run key, i.e. - Shift. Everything should be this way, but do not forget that if you change controls, this option may become lost.

How to walk quietly

Silence is very important in PlayerUnknown's Battlegrounds! By holding down the CTRL key while moving in a squatting position (C key), you can change positions almost silently and sneak up on your opponent from behind, catching him by surprise. On the other hand, all this is useless if you play the project without headphones.

How to turn on the sight, how to switch the shooting mode

To understand shooting in general, you must remember three basic firing positions:

  • From the hip is the default, but in this case, shooting at the enemy accurately and precisely is problematic.
  • To switch to the shoulder position, you need to hold RMB. You can fire more accurately, suitable for shotguns, but still not relevant when shooting from rifles.
  • To enter the sight, you will have to right-click twice (hold it the second time).

How to turn on the microphone

To enable or disable the microphone, use the keyboard shortcut CTRL + T. It is also responsible for enabling and disabling voice chat.

How to jump out the window

To climb through the window, just sit down on C and press “Space”, getting close to it.

How to change seats in a car

To do this, use the keyboard shortcut CTRL + “1”, “2”, “3”, “4” or the Num key.

How to change nickname

This game does not yet provide this feature.

How to separate cartridges, how to separate objects

How to lie down

To do this, press the Z key.

How to create a custom match

PlayerUnknown's Battlegrounds does not support creating custom matches.

How to land on the ground quickly

Landing locations at the beginning of the game must be chosen depending on several factors. Try to land as close as possible to the next playing area (white circle), but at the same time avoid places where there is a large concentration of the enemy. The more loot there is in a location, the more enemies there will be. On the other hand, it is still possible to land in settlements consisting of three or four houses.

To land quickly, point the cursor down and hold down the W key. Do the same when the parachute opens.

How to quickly pick things up

When entering the next house, hold down the TAB key to instantly collect all the loot. In this case, you do not have to collect each item separately.

Why are coins needed?

At the end of each match, you receive a certain amount of coins, which depends on the number of enemies killed, the total amount of damage dealt to all enemies, and your rank. Coins are Battle Points, which are spent on purchasing boxes with customization items (and nothing more!). Each subsequent box costs more than the previous one, but the counter is reset every Sunday (weekly).

Team tactics

Remember that when choosing this mode, you need to avoid playing in a squad with strangers. There is not a single reason to play with them - it is useless, the chances of winning are catastrophically small, because you do not know what this or that “partner” will do.

If you play in duo mode, keep in mind that there can be up to 50 such units on the map. If you join a team of four people, no more than 25 similar groups will appear on the map.

Each person on the team must be well versed in the game and, in particular, in team mode, otherwise they will die too quickly and your squad will become inferior. All this, of course, comes with experience, so there is no need to complain about the poor playing skills of your friend (not a stranger) - just help him get used to it, tell him where he did the right thing and where he made a mistake.

Gather your willpower and always fight to the last - no need to tell your team phrases like “everything is lost”, “we lost”. Even if you have a narrowing circle behind you, there is an open field ahead, and behind it there are several snipers.

Demoralization will lead to the fact that a person simply will not be able to play to his full potential, will begin to act in a way that you did not agree on, will become absent-minded, etc. The reason for this could be the death of a partner or the case when you or an ally were ambushed. Choose a team so that a demoralized opponent does not do things like close the game, run headlong into opponents, or try to defeat everyone alone.

If the team knows how to kill and has the will to win (high morale, each member of the squad never gives up and sticks to the chosen scheme), then all you have to do is establish communication with each other. Communication is the key to teamwork. Without communication there can be no teamwork - you will turn into a swan, a crayfish and a pike, as in the famous saying. The more people on a team, the more coordinated the movements must be.

You must clearly understand the capabilities of each team member. Unless one has a sniper rifle, long-range firefights should probably be avoided. If there is no ammunition, then you should move synchronously as far as possible from hot zones, searching buildings and collecting loot until the squad becomes combat-ready. If you don’t have a melee weapon, then you shouldn’t fight close. It is also not recommended to engage in any kind of combat if there are no medical supplies available.

You should distribute the collected items evenly so that your allies do not need anything that you have in abundance in your inventory. But this must be done during downtime, while in safe areas. There is no need to make sure that one member of the squad has all the medications, since another may need them at any time. If your partner needs ammo, then get distracted and drop it on him, not forgetting to notify him about it.

Don't forget that you can distract and even immobilize opponents. Shoot at the enemy team, which is about to approach your location. Be sure that over the next few seconds they simply will not move and will remain in cover.

To support each other, stay as close as possible to each other. Don't split up, don't compete with each other for more killshots. If your friend is running ahead, keep in mind that he will rarely look back to see if you are following him. In cases where you don’t have time, don’t remain silent - be sure to tell your partner to slow down or move more slowly. On the other hand, if you are too close to each other, then one successfully thrown grenade can blow up the entire team at once.

What you hear is very important in this game. It can make you paranoid to some extent, so be sure to inform your teammates if you enter the same building, move behind it, etc. Otherwise, he may get scared and even shoot you.

If an opponent is knocked down but not dead, that means at least one of their teammates is still alive. I'm willing to bet that the enemy's allies are somewhere nearby and are waiting for you to run out to them. But don't rush - use the damaged target as bait. You shouldn't finish off your enemy - it's better to wait until his ally comes running to help.

If you feel that you do not have time to leave the zone, then inform your comrades about this and offer to leave you in order to move on. Otherwise, everyone will die, and there will be a chance that the partners will pull out the match on their teeth.

Knocking down one person from the enemy squad trying to get into the playing area can force his partners to stop so they can return and help their partner. They may not have enough medication to do this, or they will simply waste precious time and not have time to move to the next playing area.

Who will get the sniper rifle? This question probably torments many on the team. You must remember - the one who finds the rifle first will use it, while everyone else is obliged to give him the modules found for the rifle.

There is no need to enter the corridor at the same time. An ally walking ahead may notice the threat, immediately turn around and try to go back, but the person walking behind him will simply block the escape route. There is also no need to enter the house through different doors, otherwise there is a possibility that you will shoot each other (at least in such cases, warn your partners). Remember to communicate and coordinate.

If the area is considered non-dangerous, then you can split up and search all the houses in the area, spending a minimum amount of time on this.

Typically, each squad must have a leader and all other fighters. This will make it easier to make a decision, since debates and disagreements can waste valuable time. Debates should only be held when you are in a safe zone.

Play in a team with the same people. It will take some time to build team cohesion. This is another reason why it is not recommended to play with strangers.

Communication

Communication (communication) is what will help glue and combine the skills of each team member, an important component of teamwork. You must share the information you receive, what you see, so that all members are as aware as possible about the current situation.

The team must be on the same page in everything - strategy, tactics, desire to win, etc. Avoid confusion, confusion, ambiguous phrases and commands. You can even open the map and mark particularly important places for your comrades.

If you were killed, be sure to tell the team where it happened, where the shooting came from, etc. This way, your comrades will be able to react instantly, kill the target, or at least not expose themselves to fire. This action will take you one or two seconds - look at the compass and say in which direction the goal is. Or where it is located relative to any object on the map.

Agree with your teammates that each command or proposal must be accompanied by an affirmative answer - good, Ok, etc. Otherwise, even if you agreed with your teammates to help each other, but after asking for help you did not hear an affirmative answer, it is far from a fact that he accepted what you said and runs to the rescue. It may happen that an ally is passionate about the fight, trying to survive himself, etc.

When you need to notify your allies about enemy positions or passing vehicles, use the compass as a guide and say something like: “Motorcycle, at 75, 100 meters away.” There are situations where an ally will say that the enemy is in a large house ahead, although the rest of the team may be looking in a different direction and heading to another house. If you took the defense, then everything is much simpler here - you must indicate the direction of the target relative to the front door of the house, gate or where you are.

If you were killed, then stop talking and commanding. The only thing you can say is where and who fired, but nothing more. This may disrupt concentration. Don't forget that you are already seeing the same thing on the screen as your ally. There is no point in telling him this.

Finally, drop any meaningless conversations. If you can flood, it is only in safe areas.

Constructions

If you are standing behind a teammate, there is a chance that you will hit him when shooting. You should stand slightly to the side. The player in front must squat down. The person behind must stand, thereby eliminating friendly fire.

Another option looks like this. One person is in front, the other follows along the same path. When the person in front goes down, the other one should not do the same - move closer to your partner and sit next to him.

Be careful not to move close to each other. The player in front may have to retreat, and you, being close, can block their escape route. This will get you both killed.

Try not to hide behind the same tree with your lead ally. Several people will not be able to hide behind it properly. Move behind another tree or bush, or lie on the ground behind the leader.

Where are the most weapons and vehicles on the Miramar map?

  • Red - high percentage of loot
  • Yellow - average percentage of loot
  • Orange - machine rep
  • Blue - boat rep
  • Purple is a weapon

Counter Strike:Global Offensive allows you to customize your aim. Almost all characteristics are widely configurable: color, line width, outline, transparency, point, size, style, T-shaped.

Developer Console

To customize the crosshair, we will often use the developer console directly in CS:GO itself. You can enable the console in the CS:GO settings menu. To enable the console, go to “settings”, “game options” and in the “enable developer console (~)” tab, select “Yes”.

The main settings of the sight are its style and color. You can configure these two parameters without using the console in the game settings menu. The sight settings are located at the same address as the console: “settings”, “game options”, “interface settings”.

Advanced sight settings

Style

Customizing your scope isn't just limited to style and color. The sight has many parameters and they all start with “cl_crosshair”, namely:
cl_crosshairstyle- customize crosshair style using the console
There are five scope styles in total:
cl_crosshairstyle 0- default (dynamic)
cl_crosshairstyle 1- default (static)
cl_crosshairstyle 2- classic
cl_crosshairstyle 3- classic (dynamic)
cl_crosshairstyle 4- classic (static)
Well-known professional players recommend not using default sights and sights that expand while moving (style 0, 1, 2) due to the fact that they take up a lot of space on the screen and often simply interfere with aiming while moving. Professional players such as 20 years old Natus Vincere And Adil ScreaM Benrlitom22 years old EnVyUs think that style cl_crosshairstyle 3 it is more convenient to use when shooting one shot at a time, and cl_crosshairstyle 4 It is more convenient to use when shooting with a spray.
Color
To change the crosshair color in CS:GO, use the parameter cl_crosshaircolor X
There are 6 sight colors in total:
The most popular colors among pro players are green, yellow, blue, and red.

When you customize your scope color, things become more personal. Most professional players believe that any color of the sight has a right to exist. Few people know that the sight may differ on different maps, for example: on the map de_dust2 or de_mirage it is not recommended to use a yellow sight, as it will often blend in with the overall color scheme of the map.
In order to set up a “different color”, you should enter the command cl_crosshaircolor 5 in the console and add each color using commands such as

cl_crosshaircolor_ r

cl_crosshaircolor_b

cl_crosshaircolor_g


There can be a huge number of colors and shades; you can choose these shades by adding a certain amount of color after the values r b g from 0 to 255

Black color White color Green color
cl_crosshaircolor_r 0 cl_crosshaircolor_r 255 cl_crosshaircolor_r 125
cl_crosshaircolor_g 0 cl_crosshaircolor_g 255 cl_crosshaircolor_g 255
cl_crosshaircolor_b 0 cl_crosshaircolor_b 255 cl_crosshaircolor_b 0

Circuit

In order to enable the sight stroke, you should enter the command in the console cl_crosshair_drawoutline 1 0 .

With outline No stroke

Center point

To enable the point you need to enter the commandcl_crosshairdot 1, to turn off - cl_crosshairdot 0

Example of a sight with a dot:

Transparency

The transparency of the sight is adjusted using the commandcl_crosshairalpha X

It is better to either not touch this parameter at all, or use it together with the commandcl_crosshair_drawoutline 1 (sight outline) due to the fact that the transparent sight is less visible in the game, and the outline parameter compensates for its contrast with its outline.

An example of such a sight:

Size

The sight size is calibrated using the command cl_crosshairsize X.

This parameter should be taken with the utmost seriousness, because size is one of the key parameters of the sight.

The size of the scope should be such that the sight is not conspicuous and does not distract your attention, and at the same time it is large enough for you to see it.

Here is an example of a convenient and inconvenient sight:

Comfortable Inconvenient
cl_crosshairsize 3.5 cl_crosshairsize 8

Distance between slats

The distance between the sight rails is changed using the commandcl_crosshairgap X.This parameter is also one of the key ones in setting up the sight. The sight should be convenient when shooting with a spray at close and medium distances and also convenient for shooting single shots or bursts at long distances. If your distance between the sight rails is too large, then you will not be able to conduct targeted shooting at long distances; if the distance is too small, then it will be inconvenient to aim your head at medium distances.

For example, let's take a configuration with too much distance between the bars and too little:

Line width

The width is adjusted using the commandcl_crosshairthickness X.

The higher the valueX- the greater the width of the sight.

T-sight

In 2017, a T-sight function was added to the sight. In order to enable the sight stroke, you should enter the command in the console cl_crosshair_t 1 , and to turn it off you need to put it at the end of the command 0 .


Sights for professional players:

For example, let's take the sights of some professional players, information about which was taken from the website :

Adil ScreaM Benrlitom22 years old EnVyUs Aleksandr s1mple Kostyliev20 years old Natus Vincere Marcelo coldzera David22 years old S.K.
Marcelo coldzera David22 years old S.K.
cl_crosshairsize 3 cl_crosshairsize 2 cl_crosshairsize 3
cl_crosshairgap -2 cl_crosshairgap -2 cl_crosshairgap -2
cl_crosshairdot 0 cl_crosshairdot 0 cl_crosshairdot 0
cl_crosshairthickness 1 cl_crosshairthickness 1.15
cl_crosshaircolor 4 cl_crosshaircolor 1 cl_crosshaircolor 1

In the CS:GO settings there are only two options dedicated to the crosshair: crosshair style and crosshair color. However, sight adjustment is not limited to these two parameters. In this article we will look at how to customize the sight for yourself using commands in the console.

Most of the article is devoted to setting up the sight through console commands, so let us remind you that by default, to call the console you need to press the ~ key (usually it is located under the Esc key).

How to change crosshair style and color in CS:GO

For those who are not in the know, let's first look at how to change the style and color of the sight. The first, well-known way, is to select the desired option in the settings:


Press the ESC key=>Help and settings=>Game options=>Interface settings

Here in the fields Sight style And Sight color select the values ​​we need.

The second method is console commands. To customize the crosshair style in CS:GO, use the command cl_crosshairstyle

  • cl_crosshairstyle 0 - default (dynamic)
  • cl_crosshairstyle 1 - default (static)
  • cl_crosshairstyle 2 - classic
  • cl_crosshairstyle 3 - classic (dynamic)
  • cl_crosshairstyle 4 - classic (static)

To adjust the crosshair color in CS:GO, use the command cl_crosshaircolor

  • cl_crosshaircolor 0 - red
  • cl_crosshaircolor 1 - green
  • cl_crosshaircolor 2 - yellow
  • cl_crosshaircolor 3 - blue
  • cl_crosshaircolor 4 - blue
  • cl_crosshaircolor 5 - custom color

Sight with a dot in CS:GO

To add a dot in the middle of the sight, you need to use the command cl_crosshairdot:

  • cl_crosshairdot 0 - no dot
  • cl_crosshairdot 1 - there is a dot

Here are two screenshots as an example, a CS:GO crosshair without a dot and with one.



Crosshair outline in CS:GO

To enable or disable crosshair stroke in CS:GO, use the command in the console cl_crosshair_drawoutline

  • cl_crosshair_drawoutline 0 - crosshair without outline
  • cl_crosshair_drawoutline 1 - crosshair with outline

Below are two screenshots for those who don’t know what crosshair tracing is in CS:GO. On the left is the sight without outline, on the right - with it.



In order to set the thickness of the stroke (contour) of the sight, there is a command cl_crosshair_outlinethickness: parameter can take a value from 0 to 3 (the higher the value, the thicker the outline):

  • cl_crosshair_outlinethickness 0
  • cl_crosshair_outlinethickness 2

Crosshair transparency in CS:GO

To set the transparency of the sight, use the command cl_crosshairalpha. The parameters of this command can take values ​​from 0 to 255; the lower the value, the more transparent the sight will be. Here are some examples of using this command:

  • cl_crosshairalpha 0 - the sight is completely transparent (it is not visible at all)
  • cl_crosshairalpha 127 - the sight is translucent (50% transparent)
  • cl_crosshairalpha 255 - the sight is completely opaque

Below are two screenshots, on the first the sight is semi-transparent (cl_crosshairalpha 127), on the second it is completely opaque (cl_crosshairalpha 255).



There is also a command cl_crosshairusealpha, which enables/disables the sight transparency mode. If the transparency mode is disabled, then set the transparency of the sight using the command cl_crosshairalpha It won't work.

  • cl_crosshairusealpha 0 - transparency mode disabled
  • cl_crosshairusealpha 1 - transparency mode enabled

Those. before use cl_crosshairalpha you need to make sure that the value cl_crosshairusealpha equals 1 (this is the default).

Crosshair size in CS:GO

The desired sight size can be set using the console command cl_crosshairsize. The higher the parameter value, the larger the sight size. Examples of using the command:

The screenshots below show scope sizes 0, 5 and 10 respectively.




Distance between sight lines

Team cl_crosshairgap allows you to reduce or increase the distance between the sight lines. Essentially, this console command changes the size of the CS:GO crosshair to some extent. The parameters can take both positive and negative values:

Screenshots with the above examples:




Sight line thickness

You can adjust the thickness of the sight lines using the console command cl_crosshairthickness: The higher the parameter value, the thicker the sight lines. Examples:

Screenshots of these two examples:



Showing and hiding the crosshair

Simple command crosshair displays/hides the crosshair. If you suddenly lost your crosshair in CS:GO, check this command.

  • crosshair 0 - crosshair is not displayed
  • crosshair 1 - crosshair is displayed

Other console commands

Finally, we will list all the other commands that we will not consider for the reason that they are used very rarely. Here is a list of other commands that affect the behavior of the crosshair in CS:GO:

  • cl_crosshair_dynamic_maxdist_splitratio
  • cl_crosshair_dynamic_splitalpha_innermod
  • cl_crosshair_dynamic_splitalpha_outermod
  • cl_crosshair_dynamic_splitdist
  • cl_crosshairgap_useweaponvalue
  • cl_crosshairscale

We hope this article was helpful and the console commands listed here will help you customize the CS:GO crosshair to suit your needs.