Config for reducing recoil in cs 1.6. Basic network settings

Hello! If you just downloaded cs 1.6 and when playing you feel discomfort, you can’t kill not only the enemy’s head, but it’s difficult even to hit him at a distance, or he kills you first, then you’ve come to the right page. Today I will tell you how to reduce spread in cs 1.6.

What does the spread in CS 1.6 depend on?

First, let’s figure out what the spread itself depends on. The spread will increase if you run, it will be the maximum and it will be extremely difficult to hit while running. The spread will be average if you just stand and shoot at the enemy. The minimum spread will be if you sit down on the bottle, and the sight becomes minimal and it is recommended to shoot at long distances this way. The first bullet always hits the target, and subsequent ones will be deflected due to recoil; it is advisable to shoot at medium and long distances with one bullet at a time.

You can also use the console command cl_dynamiccrosshair(1/0) If 1, then it turns it on; it can be used to control spread, since the spread does not go beyond the upper line of the sight. 0 disables it and the crosshair will be fixed, the crosshair will not increase or decrease even when you crouch.

Reducing spread in cs 1.6 using cfg

In order to reduce the spread, you will need to adjust the config itself so that the network settings are ideally suited to the server on which you play. These settings will need to be entered into the config itself, or entered separately into the console line of cs 1.6.

  • cl_updaterate "102"
  • cl_cmdrate "101"
  • rate "25000"
  • cl_rate "20000"

cl_updaterate - at what speed the server you are playing on will poll your cs 1.6 [Maximum value 102]. cl_cmdrate - at what speed your cs 1.6 server will poll the server you are playing on. rate - the number of bytes per second sent from the server to the client. cl_rate - the number of bytes per second sent from the client to the server.

How to completely remove scatter in cs 1.6

Let's be honest, using console commands it is impossible to completely remove the spread in cs 1.6, since this is built into the engine itself, and the engine can only be changed with cheats. If you don’t care about this and want to remove the scatter by any means, then I will show you what program you can use to remove it. Server hosting cs 1.6 myhost.su

Imaginary v2 is a powerful cheat, which has great multi-cheat functionality, it has everything you need, you can download imaginary v2 at . There is also a configuration config where you can enable or disable functions and leave only those that you need.

How to completely remove recoil in cs 1.6

To remove recoil, you will need to use the RecoilCSMin patch. Installation instructions:


Important! If you are being watched on the server, then when you shoot, the observer will see the screen shaking, which can result in a ban.

Now we can summarize. We looked at all the options on how to reduce the spread, or completely remove it, and how to completely remove the recoil. If there was anything unclear, you can feel free to write in the comments and I will try to help you.

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Recoil and spread are two things in any shooter that can make an emotional player throw their computer out the window after yet another miss in a situation where it was unacceptable. To become a truly strong player in CS 1.6, there are two options: learn to use the spread to your advantage, or remove it with technical changes. In the first case, weeks, and maybe months of hard training will be required, while the second requires familiarization with a short instruction, after which questions about how to how to remove scatter in CS 1.6 and there is no way to reduce returns.

Two ways to reduce recoil and overthrow in CS 1.6

It is worth considering that there is no method that is guaranteed to remove the scatter. The only normal option is to make changes in the parameters of the config.cfg file.

First way

He's the lightest. You just need to download the anti-recoil and anti-scatter cheat for CS 1.6, and then install it in the client. After this, you can start playing with new, more comfortable shooting settings.

This option also has a serious disadvantage, which offsets its advantages for the “lazy”. This is a high probability of catching a virus, since now on the Internet, various plugins can come with an unpleasant add-on, which can lead to a complete PC inoperability. Because of this, you should be careful when choosing such files. You can also simply get banned from the server.

Second way

The second way is from our website with a fully configured shooting config. The config has the most optimal settings to reduce recoil and spread. There is also hacking protection, complete stability and Russian language. Setting up the config to reduce spread and recoil has already been done for you using the third method in this instruction.

Third way

The most reliable and convenient, since here you have to do everything yourself, which means it will be much more convenient to play with such settings. But setting up the config yourself is quite difficult, since you need to know what each parameter in this file does. A small table will help make the task easier.
  • cl_updaterate "102"- Determines the speed at which client requests are sent to the server. It is recommended to set the maximum value.
  • cl_cmdrate "101"-Determines the speed of packet transmission from client to server. It is also worth setting the maximum value for a comfortable game.
  • rate "25000"-Determines the number of b/s that the server can send to the client. It affects many aspects of the gameplay, so you also need to bet as much as possible.
  • cl_rate "20000"- Defines the number of b/s that the client can send to the server. Set the maximum value. It may get lost when accessing some servers, so it is advisable to make a bind.
  • ati_npatch "1"- Owners of ATI video cards should set the value to “1”, but for NVIDIA they will have to set it to “2”.
  • ati_subdiv "2"- For ATI – “2”, for NIVIDIA “0”.
  • gl_polyoffset "4"- For ATI set to “4”, for NVIDIA “0.4”.
  • m_filter "0"- Smoothes mouse movements. If you set the value to “1”, then firing with Deagle and AWP will become a little easier.
  • cl_corpsestay "600"- This parameter is responsible for the time that corpses remain on the ground. In addition, it directly affects the spread; the lower the value, the more accurately the bullets fly. At 180 it becomes easier to shoot with pistols, and if you set it to 0, then it becomes very convenient to fire with rifles.
  • cl_dlmax "128"- Determines the speed at which the sight returns to its original position. As a rule, players set the value to 80 or 128.
So how to reduce return in CS 1.6- this is a complex and subtle matter; only the basic settings are listed here with which you can improve your skills.

It is worth remembering that some servers are capable of making changes to the config, which is why you need to download assemblies that have a reliable protection system. On our site, all assemblies have the latest, most reliable client protection against hacking and advertising. Have a good game!

In search of a legal replacement for cheats like aim or nospread, many come to the idea of ​​downloading a config for shooting without spread and recoil on cs 1.6. It is this kind of cfg that is the solution, because with the help of the settings file you can really minimize the spread of bullets during shooting and make it as accurate as possible. Anti-scatter and anti-recoil in this config are not cheats, since standard cs 1.6 variables and commands were used. Any server should pass such a config past its anti-cheat, even the notorious VAC should not react. Therefore, you can try this cfg on Steam.

Reducing spread occurs by adjusting the scope settings, preventing it from jerking too much during shooting. In addition, the scope itself will become small so that you can shoot more accurately. And a small recoil appears due to the same mouse settings, eliminating this jerk when firing.

A config with anti-recoil and no scatter will help you become the best on your server with minimal expenditure of conscience, so go ahead to victories!

Installing the config

  1. Unpack the archive to any location
  2. Move .cfg files to folder cstrike (most often: config.cfg / userconfig.cfg)
  3. Ready. You can join the server!
  4. If the config is not activated automatically, write in the console: exec config.cfg

What does the spread depend on?
In Counter-Strike 1.6, as in reality: the spread depends on the recoil of the weapon and on the position of the shooter when firing. If you are in motion (running, jumping), then the radius of spread will increase, and if you are stationary, the first bullet will fly straight to the target. Why only the first one? Precisely because after the first shot the recoil factor will work and your weapon will naturally change focus and thereby expand the spread. It will take about a second for the weapon to return to its original state and you can shoot accurately again. That is why at long and medium distances it is better to shoot single shots. Up close, of course, the “clamp” makes all the difference!
Use the in-game console command "cl_dynamiccrosshair" to enable(1) or disable(0) crosshair extension (scatter radius) at any given time. For beginners, it is better to turn the setting on, and when you get used to it and learn to control your shooting, you can turn it off so as not to be distracting.
cl_dynamiccrosshair
Reducing Scatter
Let's face it - there is no honest way to completely remove bullet spread, since all these components are built into the Counter-Strike 1.6 engine, and an ordinary player is not able to interfere with the engine. You can actually disable recoil control only with the help of cheats. The maximum we can count on is to reduce the spread by fine-tuning the config, which will certainly affect the improvement and comfort of shooting in the game.
Correct CFG settings
All settings are well commented, and at the end you can download it for your video card.
Basic network settings:
// Speed ​​of client polling by the server, set to maximum.
cl_updaterate "102"

// Packet transmission speed from client to server, set to maximum.
cl_cmdrate "101"

// The maximum number of bytes/second that the server sends to the client.
rate "25000"

// The maximum number of bytes/second that the client can send to the server.
// When changing a map, this setting may be lost, so it is recommended to bind the button and apply it at the beginning of a new map.
// For example: bind "j" "cl_rate 20000"
cl_rate "20000"

Settings for comfortable shooting, but depending on your video card:
// For ATI video cards set "1", and for NVIDEA set "0".
ati_npatch "1"

// For ATI video cards set "2", and for NVIDEA set "0".
ati_subdiv "2"

// For ATI video cards set "4", and for NVIDEA set "0.1".
gl_polyoffset "4"

Mouse accuracy and spread settings:
// Filter or smooth mouse movements
// With a value of "1" the movements will be smoother, and it will be easier to shoot with AMW and Deagle.
m_filter "0"

// The time at which corpses are stored on the ground affects the spread
// Value "600" - standard spread.
// The value is “180” - the spread is lower and it’s convenient to shoot with Deagle.
// Value "0" - the spread is even lower, it is more difficult to shoot at long distances, but it is more pleasant to shoot with AWP and Deagle.
cl_corpsestay "600"

// The speed at which the sight returns to its standard position after recoil.
// It is common to use either "80" or "128".
cl_dlmax "128"

Additional settings for the amateur:
// Sight orientation
// Value "110" - shooting will take place at the top line of the sight.
// Value "120" - shooting will take place in the center of the sight.
// Value "140" - with single shots, shooting will be in the center of the sight, and when clamping, at the top line.
viewsize "120"

// HPK file size
// The value "4" is the default value.
// Value "0" - with AWP it will be a little better.
hpk_maxsize "4"

Good day, gentlemen gamers and CS-ry. I'm with you again, author of articles on Counter-Strike 1.6- . Today I decided to write a new article regarding the spread in CS 1.6. The fact is that many beginners are wondering about the game settings and how to reduce the spread of bullets.

In fact, the spread of bullets in CS 1.6 Sometimes it depends not only on the client settings, but also on the server itself, or rather its settings. For example, if you first go to any Public server, where more than 30-40 unnecessary plugins are crammed in, from which not only the scatter increases, but also lags appear, and then you will get to PCW server only Steam, which produces 1000 FPS- believe me, you will notice the difference in shooting.


If you want to more effectively get rid of strong spread and adjust your shooting in CS 1.6, I advise you to take my personal Counter-Strike training! It's FREE. Yes its true! Just while there's room. SHOOT LIKE A PRO!

If that doesn't help you, try my own build of CS 1.6. You can download it from my website. If it doesn't help, write to me.

Next, you're done 100 FPS. Now you just need to write 3 regular commands, which will have to produce the maximum number of rates, this allows us to reduce the spread of bullets in CS 1.6.

1. rate 25000

2.cl_cmdrate 101

3.cl_updaterate 101

All! After this, go to any server and you will probably notice that the shooting has become clearer and the spread is not so large. But I repeat once again that this sometimes depends not only on the settings of your client, but also on the settings of the server on which you play!

One more thing. If you suddenly notice that everything has become the same as before, then open the console and check how many rates these three commands described above give you. It’s just that when you play on different servers, these same rates (teams), they can go astray. If this happens, don't be alarmed. Just write them down again. OK it's all over Now. I hope it helped you. If you have any questions, be sure to write to me via the contacts at the bottom of my article or in the comments. I'll definitely try to help! ;)

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