World of tank test client. World of Tanks test server

When we started working on a new graphics engine, HD maps and new sounds, we set ourselves a goal - to create such graphics and sound in the game that when you enter the battle, you are simply stunned and say: this is incredible! This game can't be eight years old!

Today this moment has come. You can literally immerse yourself in exciting battles on realistic terrain with updated HD maps, atmospheric environmental sounds and original music themes. And that is not all. We not only offer you a new gaming experience in World of Tanks 1.0, but we also invite you to be part of these monumental changes.

In this article we will talk about what will be tested at this stage, what will be added in the near future, and what you can count on after the update is released on the main servers in March. Go!

Participation in testing
DOWNLOAD THE SPECIAL INSTALLER
Run the installer, which will download and install the test version of the client 1.0 (8.73 GB for the SD version and 15.4 GB for the HD version). When you run the installer, it will automatically offer to install the test client in a separate folder on your computer; You can also specify the installation directory yourself.
If you have the previous test version installed (9.22_test2), then when you launch the general test launcher it will be updated: 5.36 GB for the SD version and 7.49 GB for the HD version.
Please note: Installing in a folder containing legacy test client files may cause technical problems.
Run the installed test version.
Only those players who registered in World of Tanks before 23:59 (Moscow time) on February 4, 2018 can take part in the test.

general information
Due to the large number of players on the test server, there is a restriction on user entry. All new players who want to take part in testing the update will be placed in a queue and will be able to log onto the server as it becomes available.
If the user changed the password after 23:59 (Moscow time) on February 4, 2018, authorization on the test server will be available only with the password that was used before the specified time.

Peculiarities

Payments are not made to the test server.
In this testing, earnings of experience and credits do not increase.
Achievements on the test server will not transfer to the main server.

We would also like to inform you that during testing of 1.0, scheduled maintenance will be carried out on the test servers at 7:00 (Moscow time) daily. The average duration of work is 25 minutes.

Note! The test server is subject to the same rules as the main game server, and therefore penalties for violating these rules apply in accordance with the License Agreement.
The Help Center does not review requests related to the General Test.
We remind you: the most reliable way to download the World of Tanks client, as well as its test versions and updates, is in a special section on the official game portal. By downloading a game from other sources, you expose your computer to the risk of malware infection. The development team is not responsible for links to the game client and updates (as well as their content) on third-party resources.

According to rumors, today, July 10, a test server for version 0.9.2 of the game will be opened. There has been no announcement on the official website yet, but you can already download a test client from the official Wargaming.net website. Here is the link: Download test update 0.9.2

What to expect from the patch and what you should pay attention to when playing the test:

Changing the parameters of French tanks:

AMX 50 B:
— The aiming time of the 120 mm SA46 gun for the AMX 50 B turret has been changed from 3 sec. up to 2.5 sec.

Changing the parameters of German tanks:

Aufklärungspanzer Panther:
— Reload time for the 7.5/5.5 cm Waffe 0725 gun for the VK 28.01 Ausf turret. C changed from 4 sec. up to 3.4 sec.

Indien-Panzer:
— The aiming time of the 9 cm Bordkanone gun for the Indien-Panzer turret has been changed from 2.9 sec. up to 2.7 sec.
— The reload time of the 9 cm Bordkanone gun for the Indien-Panzer turret has been changed from 7.5 sec. up to 7.2 sec.

Leopard 1:
— The reload time of the 10.5 cm Bordkanone L7A3 gun for the Leopard 1 turret has been changed from 9 sec. up to 8.7 sec.

Leopard Prototype A:
— The reload time of the 10.5 cm L7A1 gun for the Leopard Prototyp A2 turret has been changed from 14 sec. up to 13 sec.
— The aiming time of the 9 cm Bordkanone gun for the Leopard Prototyp A2 turret has been changed from 2.9 sec. up to 2.5 sec.
— The reload time of the 10.5 cm L7A1 gun for the Porsche Standardpanzer turret has been changed from 12 sec. up to 11.1 sec.

Rhm.-Borsig Waffenträger:
— The reload time of the 12.8 cm Kanone 44 L/55 gun for the Rhm.-Borsig Waffenträger turret has been changed from 10.9 sec. up to 11.5 sec.

StuG III Ausf. G:
— Load capacity of the chassis StuG III Ausf. F changed from 19800 kg. up to 22940 kg.
— Load capacity of the chassis StuG III Ausf. G changed from 22400 kg. up to 25690 kg.
— Hull weight changed from 12000 kg to 15140 kg (to be clarified)

Waffenträger auf E 100:
-The dispersion of the gun due to the movement of the Waffenträger auf E 100 chassis has been increased by 25%
— The dispersion of the gun from turning the Waffenträger auf E 100 chassis has been increased by 25%
— The reload time of the 12.8 cm Kanone L/61 gun for the Waffenträger auf E 100 turret has been changed from 60 sec. up to 52 sec. (here apparently they forgot to indicate that 1 more shell was removed from the drum, approx. joke_jo)

Waffenträger auf Pz. IV:
— Reload time for the 12.8 cm Kanone L/61 gun for the Waffenträger auf Pz. IV für 12.8 cm changed from 10.9 sec. up to 11.6 sec.
— Reload time for the 12.8 cm Kanone 44 L/55 gun for the Waffenträger auf Pz. IV für 12.8 cm changed from 10 sec. up to 10.6 sec.
— Reload time for the 15 cm Pak L/29.5 gun for the Waffenträger auf Pz turret. IV für 15 cm changed from 16 sec. up to 17 sec.
— Reload time for the 15 cm Pak L/38 gun for the Waffenträger auf Pz turret. IV für 15 cm changed from 16 sec. up to 17 sec.

Changing the parameters of Japanese tanks:

Type 97 Te-Ke:
— Repair cost reduced by 5%

Changing the parameters of British tanks:

FV215b (183):
— Armor penetration of the HESH Mk. 1 gun 183 mm L4 changed from 275 mm to 230 mm

FV4202:
— The reload time of the 105 mm Royal Ordnance L7A1 gun for the FV4202 turret has been changed from 9.3 sec. up to 8.6 sec.

Changing the parameters of American tanks:

M46 Patton:
— Gun dispersion due to movement of the M46T80E1 chassis has been reduced by 7%
— Gun dispersion from turning the M46T80E1 chassis has been reduced by 7%
— Gun dispersion from the movement of the M46T81 chassis has been reduced by 8%
— Gun dispersion from turning the M46T81 chassis has been reduced by 8%
— The dispersion of the 105 mm Gun T5E1M2 gun when rotating the turret has been reduced by 14%

— The dispersion of the 105 mm Gun T5E1M2 gun when rotating the turret has been reduced by 17%
— The spread of the 105 mm Gun T5E1M2 gun has been changed from 0.42 m to 0.4 m

Changing the parameters of Soviet tanks:

Object 263:
— The reload time of the 130 mm S-70A gun for the Object 263 turret has been changed from 11 sec. up to 10.7 sec.

SU-100M1:
— The reload time of the 100 mm LB-1S gun for the SU-100M1 turret has been changed from 6.9 seconds. up to 5.9 sec.

SU-101:
— The reload time of the 100 mm D-54S gun for the Turret_1_SU-101 turret has been changed from 7.1 sec. up to 6.7 sec.

SU-122-54:
— The reload time of the 100 mm D-54S gun for the SU-122/54 turret has been changed from 6.8 sec. up to 6.5 sec.
— The dispersion of the 100 mm D-54S gun has been changed from 0.36 m to 0.35 m
— The reload time of the 122 mm M62-S2 gun for the SU-122/54 turret has been changed from 10 sec. up to 9.2 sec.
* Dispersion of the 122 mm M62-S2 gun has been changed from 0.36 m to 0.35 m

T-44:
— The reload time of the 100 mm LB-1 gun for the T-44-100 turret has been changed from 8.6 seconds. up to 8.1 sec.

Other changes:

A new mode for clans, “Strengthened Regions,” has been introduced.
Improvements and corrections have been made to the maps: “Sacred Valley”, “Cliff”, “Sandy River”, “Hidden Village”, “Erlenberg”, “El-Halluf”, “Airfield”, “Komarin”.
Added reworked map "Prokhorovka"
The blizzard effect on the Kharkov map has been reworked.
The ability to launch a tank into the sky when interacting with some buildings on the Pearl River map has been removed.
The flickering of the monastery windows on the Monastery map and the windows of the Gosprom building on the Kharkov map have been removed.
The collage models of window openings of some buildings on the Kharkov map have been reworked. Now they are being shot at.
The collage model of the bridge arches on the Windstorm map has been clarified.
The green/red line in the art sight has been improved. Now, if a tank blocks the planned flight path of a projectile, the line will be colored red.
The auto-aim position freeze in replays has been removed.
Fixed twitching of tanks if they turn on inclined surfaces.
Added 6 new medals to the Team Battles mode
The display of HD tank models has been changed. Now only the player’s tank is shown in HD quality.
Balance changes have been made to many tanks

Servers for the World of Tanks 1.5 game update test are dedicated servers where the playability of cards, vehicle characteristics, and general updates are tested by ordinary wot players. The test server is available only at certain times; entry is possible only when the developers are ready to test the functionality of game innovations.

Release date - updates 1.5

Download general test World of Tanks 1.5.1

As soon as the link to download the test client 1.5 appears, it will be published right here! Tentatively, we should expect it in the late afternoon after 18:00 Moscow time. The client 1.5 release date should be expected by April 2019, as indicated in the table below.

How it works?

Let's look at what a test server is. Basically, this is a virtual resource where a modified copy of the game is located. The main purpose is to test and check the capabilities of any innovations before including them in the main patch.
WG developers get access to test domains first. Then super-testers are connected to look for shortcomings and bugs. After the fix, additional testing is carried out with the maximum load of the game client.

To do this, a copy of the game is “uploaded” to a backup domain, where anyone can access it. After this, the detected deficiencies are again eliminated, after which changes are made to the main game client.

How to take part in the WoT test?

Anyone can take part in testing the game. To do this, you need to download the installer with version 1.5. After which, the installer will prompt the user to download the test game client. After the download is complete, a new folder WORLD of TANKS is created on the desktop, with a directory of graphics settings specified by the player.

Key Features

There are two basic rules for test participants:

  1. Participants receive: 20,000 in-game gold, 100,000,000 credits and free experience.
  2. Experience earned on the test server, game currency and purchased equipment are not transferred to the main client.

Test goal for patch 1.5.1

Players will have to test the following innovations:

  • Changes for the LBZ tank: Object 279 early;
  • 3 maps converted to HD:
    "Empire's Border"
    Widepark,
    Highway
  • Changes and edits on maps: Ruinberg, Overlord, Redshire, Sand River and Paris;

6.5.2017 17602 Views

General test of update 9.19 released

General information about the test server:

  • Due to the large number of players on the test server, there is a restriction on user entry. All new players who want to take part in testing the update will be placed in a queue and will be able to log onto the server as it becomes available.
  • If the user changed the password after 23:59 (Moscow time) on April 28, 2017, authorization on the test server will only be available using the password that was used before the specified time.

Features of the test server 9.19:

  • Payments are not made to the test server.
  • In this testing, earnings of experience and credits do not increase.
  • Achievements on the test server will not transfer to the main server.

We would also like to inform you that during testing of 9.19, scheduled maintenance will be carried out on the test server:

  • First server - 7:00 (Moscow time) daily. The average duration of work is 25 minutes.
  • Second server - 8:00 (Moscow time) daily. The average duration of work is 25 minutes.
  • Note! The test server is subject to the same rules as the main game server, and therefore, penalties for violating these rules apply in accordance with the User Agreement.
  • The Help Center does not review requests related to the General Test.
  • We remind you: the most reliable way to download the World of Tanks client, as well as its test versions and updates, is in a special section on the official game portal. By downloading a game from other sources, you expose your computer to the risk of malware infection. The development team is not responsible for links to the game client and updates (as well as their content) on third-party resources.

Participation in testing 9.19:

  • Download (4 MB).
  • Run the installer, which will download and install the test version of the 9.19 client (7.45 GB for the SD version and an additional 4.85 GB for the HD version). When you run the installer, it will automatically offer to install the test client in a separate folder on your computer; You can also specify the installation directory yourself.
  • If you have the previous test version installed (9.18_test3), then when you launch the general test launcher it will be updated: 372 MB for the SD version and an additional 186 MB for the HD version.
  • Please note: Installing in a folder containing previous version test client files may cause technical problems.
  • Run the installed test version.
  • Only those players who registered in World of Tanks before 23:59 (Moscow time) on April 28, 2017 can take part in the test.

List of changes from the first general test 9.19:

  • The "Company Battle" mode has been removed from the game.
  • The “Combat Brotherhood” and “Battle Friends” skills will work in mixed crews.
  • Added a new mode – Ranked Battles
  • Combat missions have been reworked:

    As part of the first iteration of the combat missions rework, the visual and functional part of the combat missions and promotions window was significantly changed.

    A new “Combat Missions” item has appeared in the Hangar, through which you can get to the corresponding screen. Combat missions are divided into three sections: strategic, tactical, and missions for the selected vehicle.

    Strategic goals include tasks that require significant effort to complete (for example, marathons).

    Tactical tasks include those that can be grouped into certain groups according to their meaning (for example, daily combat missions, combat training, etc.).

    Each task is displayed as a tile, and they are all conveniently sorted - the highest priority ones are listed first. A detailed description of each task can be seen by expanding the tile. Thanks to the new presentation of tasks in the Hangar interface, it will be much easier for you to understand them!

    The game constantly hosts various promotions - most of them reduce the prices of equipment, equipment, transfer of experience and much more. And now promotions are available from the “Shop” menu item. Each promotion is presented in the form of a tile with a detailed description of the item being discounted, the discount amount and other information. All tiles are interactive - by clicking on any of them, you can take advantage of the promotion offer directly in the game client.

  • Changes in clan management:

    In the new version, the possibilities for managing a clan will expand. Now, without leaving the game client, you can:

    • distribute gold from the clan treasury;
    • change the positions of clan players;
    • transfer control of the clan;
    • view extended statistics on clan players.
  • Improvements for Fortified Areas 1.6:

    The following medals, which were awarded for activities in the Fortified Area before version 9.17.1, have been moved to the “Special” category:

    • "Warrior";
    • "For decisive battles";
    • "Conqueror";
    • "Crusher of Fortresses";
    • "Counterstrike."
  • Voice acting changes: Female voice acting has been introduced for all nations. Instead of the old option of “national” voice acting, you can now select “commander” voice acting in the settings window. The choice of “commander” voice acting makes voice notifications corresponding not only to the nation, but also to the gender of the crew commander of the vehicle selected by the player. Thus, if the commander of your vehicle is a girl, then the vehicle itself will “speak” in a female voice.
  • The following vehicles have been remastered in HD quality: KV-13, T-44, IS-2, BDR G1B, Renault FT 75 BS, Renault UE 57, Renault FT AC, Alecto, Excelsior, Vickers Mk.E Type B, STA -1, MTLS-1G14
  • Changes in technology:
    • Changes in the German technology branch: Tank added for super testers: Tiger 131
    • Changes in the Chinese technology branch: Tanks added to super testers - WZ-120-1G FT, WZ-120G FT
    • Changes in the USSR technology branch: Tank added for super testers: T-103
    • Changes in the US vehicle branch: M4A3E8 Sherman – gun mantlet armor has been strengthened. M4A3E8 Fury – armor of the gun mantlet has been strengthened. M4A3E2 Sherman Jumbo – gun mantlet armor has been strengthened

And finally, about ranked battles:

Updated (11-07-2019, 22:59): third test 1.6


The test server in the game World of Tanks 1.6 is a regular server where new maps, features, tanks and other innovations of the game are tested. It is impossible to get to the WOT test server when the player wants it - it opens only at a certain time, when the game developers need it.

The test is open!

What is a test server and why is it needed?

Test server is a repository where a copy is stored and reproduced, but with some changes. Of course, before making any changes to the game, they must first be tested.
The first to see the changes are the staff of WOT developers, then they give access to super-testers. If there are any shortcomings, they are corrected and the version of the new client is tested under load. The test version of the client is uploaded to the backup server and made available to everyone. Once again, the development staff is looking for errors and shortcomings. Afterwards, they fix and “roll out” a new version of the client.

How to get to the WOT test server

To get to the test server you need to download a special installer 1.6 or install Wargaming Game Center. After that, launch it. He will offer to download a test client - download it and install it. Next, a folder will be created World_of_Tanks_CT(in the directory where the player specified during installation).

Everything is ready to launch! Click on the test client shortcut and you will be taken to the authorization page and login to the game. Log in with your nickname and password and select one of two test servers.

Features test. Servers

  • Each player is awarded 20,000 gold, 100,000,000 free experience, and 100,000,000 silver at a time.
  • Everything you earn and buy on the test server will never transfer to the main one.

What's new in 1.6?

  • High-level British light tanks;
  • Changing the conditions of personal combat missions;
  • Change in appearance;
  • Disables damage to allies.

New light tanks of Britain







Video review of general test 1.6