How to open the command console in cs go. CS:GO – How to open the console

Console won't open in CS:GO? The basics for all players is understanding console commands and using them successfully. But for many, the stumbling block becomes game console, or rather its discovery. Today we will talk about how to open the console in CS GO.

Set launch options

One of the options for how to enable the console in CS GO is through installation.

  1. Open the desktop client Steam;
  2. Select from the list in LibraryCounter Strike: Global Offensive right-click and select Properties;
  3. In the tab Are common press the button Set Launch Options;
  4. And then enter in the field “ -console", as shown in the screenshot below.

Enable the Developer Console in the Game

The second option is more familiar to CS:GO players, namely through Game Settings.


Now when you click on " ~ » you will open Developer Console, where you can register your commands and settings and save binds. Good game!

Shooter Counter Strike: Global Offensive(CS:GO) has become a worthy successor to the old-timer of computer games CS 1.6. All previous attempts by developers from Valve to create a replacement for Counter Strike 1.6 ended in failure. CS: Sours and CS: Condition Zero couldn't even come close to the popularity of CS 1.6. But as popular wisdom says, if you suffer for a long time, something will work out. The result is a high-quality CS:GO shooter that all shooter fans have been waiting for for so long.

CS:GO has managed to take a dominant position in the Contra family thanks to innovations that distinguish it from older versions:

  • modernized server search system;
  • new game modes;
  • fresh maps;
  • new types of weapons;
  • detailed, realistic graphics.

And, of course, the game console remained unchanged, allowing you to quickly and accurately customize the game for the gamer. With its help, you can adjust the sensitivity of the mouse, the color and appearance of the sight, as well as other important game parameters. But unlike previous versions of Contra, where the console was turned on by default, in the latest part of the game this must be done manually. That's why many novice players ask the question - how to open the console in CS:GO? This is quite easy to do; there are two simple ways.

The first way to open the console in CS:GO

  • Launch CS:GO.
  • Select “Settings” from the menu and then “Game Options”.
  • Find the item “enable developer console [~]”.
  • Change “no” to “yes” by clicking on the arrow on the side.
  • Exit the menu and return to the game by pressing the back button.
  • Now, when you press the "~" button, the game console will open.

Method in CS:GO to open console No. 2

There are times when the method described above did not help, in such a situation the “nambe tu” method comes to the rescue:
  1. Quit the game.
  2. Go to Steam and find CS:GO in the “game library”.
  3. Open the context menu of the game and select “properties” in it.
  4. Write (without quotes) “-console” in the “set launch parameters” line.
  5. Launch the game, the console will open with the “~” button.

Overall, that's it. As you can see, open the console in CS:GO It’s not difficult, the main thing is to know how to do it correctly! Once you have learned how to open the console, you can enter different commands there, for example.

The modern online shooter CS:GO is popular among gamers all over the world. Beginners are not interested in advanced settings in the first few days - nothing should distract them from enjoying the game process. As the gamer's skill level increases, the need for more careful adjustments and customization of the interface arises. To optimize the gameplay, CS:GO has developed a special console that helps users change the placement of weapons or adjust the sight.

Older versions of the game, developed by another company, gave the console an important role. It was especially appreciated by experienced cybersportsmen. To call the console in version 1.6, just press the “~” key. In CS:GO, everything is different - to turn on the console, you need to perform a few simple steps:

    • Enter the game, then perform several actions in turn;
    • Select the “Settings” tab at the top of the display, then click on “Game Options” in the menu;
  • When the required panel loads, at the top of the display you should click on “enable developer console”. This button allows you to open the console in CS:GO, where the corresponding commands will be entered.

Opening the CS:GO command window via Steam

Activating the command console is done in the game itself, not in Steam. This is something to keep in mind if you are wondering why it won't open. A similar option is present in Steam and is activated through the client library. To do this, click “Properties”, then click “Set launch options” and enter “-console”. For beginners, this method may have certain difficulties.

There are often times when the methods used do not work and the command console does not appear for you. Common mistakes include switching keyboard layouts. When activating the Russian language, you will not be able to register anything.

If, out of old memory, you are used to calling the console with the “~” key, you can activate it in the “mouse/keyboard” options. A more complex option is to find the toogleconsole item in the cfg folder, replacing the default f5 with the “~” symbol.

How to open the console? How to bind the console? The list of console commands and their descriptions are all in this topic below!

How to enable/open the console in csgo.

Problems opening the console? Follow these steps:
1 . Let's launch CS:GO
2. Settings → Game Settings
3. Enable Developer Console → Yes
4 . Settings → Keyboard / Mouse
5 . Scroll to the bottom and you will see " Open console" turns on the key ` (or Yo) - you can install any of your own.

Or watch the video on how to turn on the console in csgo:

List of console commands:

The entire list of csgo commands is provided below in the form of convenient information blocks.

Use the table of contents on the right to find the section you need.

Console commands for the mouse.

All the necessary commands to configure the mouse via the console:

sensitivity

Default: 6.0
Min: 0.0001, Max: 10000000
Mouse sensitivity in game (mouse speed);
Client team only;


m_customaccel

Default: 3
Custom mouse acceleration:
0: Custom mouse acceleration is disabled;
1: mouse_acceleration = min(m_customaccel_max, pow(raw_mouse_delta, m_customaccel_exponent) * m_customaccel_scale + sensitivity)
2: Same as 1, but axis sensitivity x And y adjustable using commands m_pitch And m_yaw respectively.
3: mouse_acceleration = pow(raw_mouse_delta, m_customaccel_exponent - 1) * sensitivity
Client team only;


m_customaccel_exponent

Default: 1.05
Sets the measurement of the acceleration proportionality coefficient;
Client team only;


m_customaccel_max

Default: 0
Maximum acceleration proportionality coefficient, 0 without limitation;
Client team only;


m_customaccel_scale

Default: 0.04
Min: 0
Custom mouse acceleration value;
Client team only;


m_forward

Default: 1
Sets the mouse forward speed sensitivity multiplier;
Client team only;


m_mouseaccel1

Default: 0
Min: 0
Windows mouse acceleration, initial threshold (2x movement);
Client team only;


m_mouseaccel2

Default: 0
Min: 0
Windows mouse acceleration, medium threshold (4x movements);
Client team only;


m_mousespeed

Default: 1
Min: 0, Max: 2
Mouse acceleration factor in Windows:

0 disabled;

1 included;

2 enables secondary threshold [Windows 2000 only];
Client team only;

m_pitch

Default: 0.022
Mouse inversion;
Client team only;


m_rawinput

Default: 0
Min: 0, Max: 0

Direct mouse connection ignoring control panel settings in Windows;
Raw Mouse input is not available on OSX;
Client team only;
Changed in version v1.34.4.7

m_side

Default: 0.8
Sets the mouse movement speed sensitivity multiplier;
Client team only;


m_yaw

Default: 0.022
Sets the left-right turning speed sensitivity multiplier;
Client team only;

Sight in cs go through the console.

The entire list of commands for the cs:go sight is already given in the relevant topics below. Simply click on the sight setting you are interested in to go to the page with commands.

Commands for setting up the HUD (csgo interface).

A complete list of commands for customizing the display of user interface elements, for example, icons of ammo, weapons, information about player kills, time, and more. Most often, these settings are used by movie makers.

cl_draw_only_deathnotices

Default: 0
To display only the sight and information about player kills (used for movies);
Requires sv_cheats 1;
Client team only;


cl_drawhud

Default: 1
Display interface elements;
Requires sv_cheats 1;
Client team only;


cl_hud_background_alpha

Default: 0.5
Min: 0, Max: 1
Client team only;
Available from version v1.32.8.0


cl_hud_bomb_under_radar

Default: 1

Display a bomb icon (c4) under the radar;
Client team only;
Available from version v1.32.8.0

cl_hud_color

Default: 0

Color of interface elements;
0 = default, 1 = Cyan, 2 = Orange, 3 = Green, 4 = Purple, 5 = White.
Client team only;
Available from version v1.32.8.0

cl_hud_healthammo_style

Default: 0

Health/ammo display style;
Client team only;
Available from version v1.32.8.0

cl_hud_playercount_pos

Default: 0

Position of elements displaying the number of remaining players;

0 = default (top), 1 = bottom;
Client team only;
Available from version v1.32.8.0

cl_hud_playercount_showcount

Default: 0

Displaying avatars and the number of surviving players in the match;

0 = display player avatars (default);

1 = display only the number of living players (without avatars);
Client team only;
Available from version v1.32.8.0

cl_hud_radar_scale

Default: 1
Min: 0.8, Max: 1.3

Radar size;
Client team only;
Available from version v1.32.8.0

cl_reload_hud

Reloads hud elements, and also resets the scale and borders of elements;
Client team only;
Available from version v1.34.6.4


hidehud

Default: 0

Hide interface elements;

Requires sv_cheats 1;
Client team only;

hud_reloadscheme

Reloads hud layout and animation scripts;
Client team only;


hud_scaling

Default: 1.0
Min: 0.5, Max: 0.95
HUD element size;


hud_showtargetid

Default: 1
Display his nickname when hovering over a player;
Client team only;


hud_subtitles

Playing hints;
Client team only;


hud_takeshots

Default: 0
Automatic saving of a screenshot of the score table at the end of the match;
Client team only;

Console commands for cs go hands.

This section of the page contains commands for changing hands, as well as for changing the type of hands in cs:go. How to change hands in csgo?

cl_righthand 1

Default: 1
Display of weapons in the right hand. If you use cl_righthand 0- the weapon will be in the left hand.
Some professional players like to change their hand with a weapon during the game, using a bind key for this.
Client team only;

viewmodel_presetpos 1

Default: 1
View of a hand with a weapon. Available options:
0 - own values;
1 - the usual type of weapon in the hand;
2 - enlarged view of the weapon in the hand;
3 - classic type of weapon in hand (View of weapon and hand as in CS 1.6)
Client team only;

Important:if you are going to use the command settings for hands below, you need to registerviewmodel_presetpos 0 . If you do not do this, all your hand changes will be reset to default values ​​immediately after restarting the game.

viewmodel_fov 55

Default: 55
Min: -54, Max: 65;
Zooming in/out of the weapon model on the screen;
Client team only;


viewmodel_offset_x

Default: 1
Min: -2, Max: 2.5;
Position of weapon and hand along the x axis (moves hands left/right). The lower the value we specify, the closer the hands will be located to the center of the screen. That is, if we want to move our hands as close to the center as possible, then we specify the value -2. If we need to move our hands as close to the edge of the screen as possible, we specify the value 2.5;
Client team only;


viewmodel_offset_y

Default: 1
Min: -2, Max: 2.5;
The position of the weapon and arm along the y-axis (i.e. the command is responsible for the length of the arms - the higher the value, the longer the arms and vice versa). To make the arms as long as possible, set the value to 2. To make the arms as short as possible, set the value to -2.5;
Client team only;


viewmodel_offset_z

Default: 2
Min: -2, Max: 2.5;
Weapon and hand position along the z axis (moving hands up/down). The lower the value, the lower the hands are and vice versa. Accordingly, to lower your hands to the maximum, indicate -2; to raise your hands as high as possible, indicate 2.5;
Client team only;

Graphics settings in CS:GO

We strongly recommend that you do not use the console to adjust the game graphics, this is only for pro players and users. For beginners and most other players, it’s enough to watch video settings from professional gamers or streamers. You can do this on our website, in the configs section.

  • mat_autoexposure_max 3- maximum screen brightness;
  • mat_autoexposure_min 0.5- minimum screen brightness;
  • mat_colcorrection_forceentitiesclientside 0 ;
  • mat_debug_postprocessing_effects 0 - do not show algorithms in quadrants of the screen;
  • mat_disable_bloom 1- turn off bloom effect;
  • mat_monitorgamma 2.2- gamma (1.6 - light, 2.6 - dark);
  • mat_queue_mode 2- enable multi-core rendering;
  • mat_savechanges- save video settings in the windows registry;
  • mat_setvideomode 1680 1050 1- setting screen resolution;
  • muzzleflash_light 0- turn off dynamic (reflected) light from flashes;
  • r_cheapwaterend 0- Drawing the bottom and water;
  • r_drawmodelstatsoverlaymax 1.5 ;
  • r_drawmodelstatsoverlaymin 0.1 ;
  • r_drawtracers_firstperson 1;
  • r_dynamic 0- Dynamic reflections from objects.

Radar Settings

Detailed console commands for the radar are in this topic. Below are the most important ones:

drawradar

Enable display of radar on the screen;
Client team only;

hideradar

Hide the radar from the screen;
Client team only;

cl_radar_always_centered

Default: 1
Enables player alignment on the radar;
Client team only;

cl_radar_icon_scale_min

Default: 0.6
Min: 0.4, Max: 1
Sets the minimum scale of the icon on the radar. Available values ​​are from 0.4 to 1.0;
Client team only;

cl_radar_rotate

Default: 1
Radar rotation. If 0 is specified, then the map on the radar is always in a fixed position;
Client team only;

cl_radar_scale

Default: 0.7
Min: 0.25, Max: 1

Changes the scale of the map displayed on the radar. Available values ​​are from 0.25 to 1.0;
Client team only;

cl_radar_square_with_scoreboard

Default: 1
If set to 1, the radar will change to a square view when TAB is pressed.
Client team only;
Available from version v1.34.3.0

cl_hud_radar_scale

Default: 1
Min: 0.8, Max: 1.3

Radar size on screen;
Client team only;
Available from version v1.32.8.0

cl_hud_bomb_under_radar

Default: 1

If 1, then the bomb icon will be displayed under the radar;
Client team only;
Available from version v1.32.8.0

Setting up sound in cs go via the console.

dsp_enhance_stereo 1- Stereo expansion effect;
dsp_mix_max 0.9 -
dsp_slow_cpu 0- High sound quality;
dsp_volume 1.0- Turn on sound;
snd_mixahead 0.1- Sound buffer size;
snd_musicvolume 0.000000- Music volume;
snd_rebuildaudiocache- Rebuild all sound caches from the resource list;
suitvolume 0- Reducing the volume of shots;

CSGO console commands for microphone and voice.

voice_enable

Default: 1

voice_forcemicrecord

Default: 0

1 - turns on microphone recording;

voice_mixer_boost

Default: 0

Min: 0.0, Max: 1.0

Boosts the sound of your microphone to those around you;

voice_mixer_mute

Default: 0

If 1, then mutes your microphone;

voice_mixer_volume

Default: 1.0

Min: 0.0, Max: 1.0

Adjusting the volume of your microphone;

voice_loopback

Default: 0

voice_modenable

Default: 1

voice_recordtofile

Default: 0

If 1, then your microphone recording is saved to a file;

voice_scale

volume

Default: 1

Min: 0.0, Max: 1.0

General sound volume;

windows_speaker_config

Default: -1

Audio output device type:

1 - Automatic detection of audio output device;

1 - Headphones;

3 - 4 Dynamics;

4 - 2 Dynamics;

6 - Speakers 5.1;

Joystick.

joy_lowend 1 - Defines the amount of physical range of the controller that you want to exclude as an internal zone.
joy_lowend_linear 0.55
joy_lowmap 1 - Defines the value of the controller's actual range associated with the internal zone.
joy_movement_stick 0
joy_name joystick - The name of your joystick.
joy_no_accel_jump 0
joy_pitchsensitivity 1
joy_pitchthreshold 0.15
joy_response_look 0 - Joystick response mode for look
joy_response_look_pitch 1
joy_response_move 1 - Joystick response mode for movement
joy_sensitive_step0 0.1
joy_sensitive_step1 0.4
joy_sensitive_step2 0.90
joy_sidesensitivity 1 - Determines the amount of joystick movement required for maximum side-to-side movement speed.
joy_sidethreshold 0.15 - Defines the dead zone for side-to-side movement.
joy_wingmanwarrior_centerhack 0 - Fixes a centering issue with the Wingman Warrior joystick.
joy_wingmanwarrior_turnhack 0 - Fixes a rotation issue with the Wingman Warrior joystick.
joy_yawsensitivity -1 - Determines the speed or ratio used when looking left or right.
joy_yawthreshold 0.15 - Defines the dead zone for looking left or right.
joystick 0 - Turn off joystick
lookspring 0 - Disable automatic sight alignment
lookstrafe 0 - Disable the ability to strafe with the mouse

Net_Graph. Connection settings.

net_channels 0 - display channel information in the console (the same information as the net_graph command);
net_graph 1 - enable the connection information panel;
net_graphheight 40 - net_graph panel height;
net_graphmsecs 400 - changes to the block update rate;
net_graphpos 1 - location of net_graph;
net_graphproportionalfont 0.5 - net_graph size;
net_graphshowinterp 1 - shows the interpolation line;
net_graphshowlatency 1 - draws a graph of Ping and packets;
net_graphsolid 1 - turn off the transparency of the lagometer;
net_graphtext 1 - enable text in the block;
net_maxroutable 1260 - maximum fragmentation in bytes per packet;
net_scale 5 - chart size;
option_duck_method 0 - hold/single press the squat key;
option_speed_method 0 - hold/single press the run key;
rate 30000 - the number of bytes that the client can receive from the server per second.

General client settings.

cl_allowdownload

Default: 1

Permission to download maps, models and other files from the server when connected.


cl_allowupload

Default: 0

Disable uploading of maps, models and decals to the server when connected.

cl_autohelp 0 - Turn off hints (!D.1)
cl_autowepswitch 0 - Disable automatic change of selected weapons (!D.1)
cl_chatfilters 63 - Chat filter.
cl_class default - Select player skin (default)
cl_clearhinthistory 1 - Clears hint memory on the client side.
cl_cmdrate 128 - The number of packets that the client can send to the server.
cl_debugrumble 0 - Disables\Enables Rumble debugging.
cl_detail_avoid_force 0.0 - ? (!D.0)
cl_detail_avoid_radius 0 - The radius at which all trash will be visible.
cl_detail_avoid_recover_speed 0 - ? (!D. 0)
cl_detail_max_sway 0 - The distance at which debris will be visible.
cl_disablefreezecam 1 - Remove the death screen (!D. 0)
cl_downloadfilter nosounds - Determines which files can be downloaded from the server (all:Download all files, none:Don't download files, nosounds:Don't download sounds).
cl_dynamiccrosshair 0 - Enable dynamic crosshair - expands while moving and jumping (D.0).
cl_fixedcrosshairgap 3 - New crosshair size (!D.0)
cl_forcepreload 1 - Load information about textures and models at the beginning of the map. (!D.0)
cl_freezecampanel_position_dynamic 1
cl_interp 0.0299 - Time interval through which interpolation occurs. (!D.1)
cl_interp_ratio 1 - Number of intervals between world interpolation. (!D. 2)
cl_lagcompensation 1 - Compensates lags on the server side.
cl_language russian - Game language (!D. english)
cl_logofile materials/vgui/logos/t1.vtf - The path to your spray
cl_mouselook 1 - Set to 1 to look around with the mouse, 0 for the keyboard.
cl_observercrosshair 1 - Display crosshair in observation mode (!D. 1).
cl_playerspraydisable 0 - Enable display of player sprays
cl_predictweapons 1 - Predicts weapon effects on the client side. (!D. 1)
cl_resend 6 - Time after which the packet will be sent if the previous one did not arrive
cl_righthand 1 - Weapon in the right hand
cl_rumblescale 0 - Rumble effect sensitivity scale. (!D.1.0)
cl_scalecrosshair 1 - Enables resizing
cl_show_scaleform_achievement_popups 1
cl_showerror 0 - Close the prediction error window
cl_showfps 0 - Do not display the FPS indicator at the top of the screen
cl_showhelp 0 - On-screen help (Enables "helper" to display instructions) (!D.1)
cl_showloadout 0
cl_showpluginmessages 1 - Allows plugins installed on the server to show you messages (advertising, etc.).
cl_soundfile sound/player/jingle.wav - Jingle sound file.
cl_spec_mode 6 - Spectator mode. (!D.1) 4 - From the player's point of view. 5 - Linking the flying camera to the player. 6 - Flying mode.
cl_team default - Select a team when connecting to the game
cl_teamid_overhead_name_alpha 240
cl_teamid_overhead_name_fadetime 0.5
cl_timeout 25 - If the server does not respond within the specified time, an automatic shutdown occurs. (!D. 30)
cl_updaterate 128 - The number of packets that the client can receive from the server.
clear - Clears the console
closecaption 0 - Subtitles
closeonbuy 0 - closes the store after purchase
con_enable 1 - Activate the console (!D. 1)
crosshair 1 - Enable crosshair (!D. 1)
sfcrosshair 1 - Old sight CS Source
clientport 27005 - Client port (!D.27005)
option_duck_method 0 - Hold/single press the crouch key. (!D. 0)
option_speed_method 0 - Hold/single press the run key. (!D. 0)

Console commands for cs go server

Commands for setting up a csgo server via the console. The entire list of commands available in the game is presented below:

Basic commands for setting up a server

  • mp_restartgame 1- restart the server;
  • mp_limitteams 0- remove the limit on the number of players in teams;
  • mp_autoteambalance 0- disable auto balance in teams;
  • mp_maxmoney 15000- sets the maximum amount of money in a match;
  • mp_startmoney 1000- the amount of money at the beginning of the game is $1000;
  • mp_roundtime 5- length of the round in minutes;
  • mp_maxrounds 99- round limit (maximum number of rounds) before changing the map;
  • mp_timelimit 30- maximum game time in minutes;
  • mp_c4timer 45- bomb timer in seconds;
  • mp_freezetime 0- removes the freezing time at the beginning of the round (in seconds);
  • mp_buytime 100- changes in purchase time in seconds from the start of the round;
  • mp_buy_anywhere 1- opens up the ability to buy weapons throughout the map;
  • ammo_grenade_limit_total 6- remove the limit (restriction) on the number of grenades;
  • mp_warmuptime 90- change the amount of time for warm-up in seconds (cs go warm-up console commands);
  • mp_warmup_end- finish warming up;

List of all console commands for the server.

mp_autokick

Default: 1
Whether to kick those who shoot at their own people or kill them;
Server only;


mp_autoteambalance

Default: 1

Auto balance in teams. So that one team does not have 10 players, and another, for example, 5;
Server only;

mp_backup_restore_list_files

Lists recent backup round files matching the prefix, most recent files first, accepts a numeric parameter to limit the number of files displayed;
Server only;


mp_backup_restore_load_autopause

Default: 1
Should the match be automatically paused after restoring the latest match data from a backup;
Server only;
Available from version v1.33.1.0;


mp_backup_restore_load_file

Loads player money, KDA, points and team results; resets to the next round after backup;
Server only;


mp_backup_round_auto

Default: 1
If this option is enabled, it will store backups in memory for reconnecting players, even if the backup files are not saved to disk;
Server only;
Available from version v1.34.0.0


mp_backup_round_file

Default: backup
If set, the server will save information about all rounds played in the files filename_date_time_team1_team2_mapname_roundnum_score1_score2.txt;
Server only;


mp_backup_round_file_last

Default:
Each time a backup file is written, the value of this instance is updated to store the name of the backup file;
Server only;


mp_backup_round_file_pattern

Default: %prefix%_round%round%.txt
If set, the server will save information about all rounds played into files named by this template, for example:

"%prefix%_%date%_%time%_%team1%_%team2%.txt"

"%map%_round%round%_score_%score1%_%score2%.txt";
Server only;

mp_competitive_endofmatch_extra_time

Default: 15
After the end of a competitive match, additional time appears on the ranks screen;
Server only;


mp_deathcam_skippable

Default: 1
Determines whether the player can exit the death chamber early;
Server only;
Available from version v1.33.3.0


mp_disable_autokick

Prevents automatic removal of a player from the server;
Server only;


mp_dm_bonus_length_max

Default: 30
Maximum duration of the bonus (in seconds);
Server only;


mp_dm_bonus_length_min

Default: 30
Minimum bonus duration (in seconds);
Server only;


mp_dm_time_between_bonus_max

Default: 40
Maximum start time of the bonus time after the start of the round or after the last bonus (in seconds);
Server only;


mp_dm_time_between_bonus_min

Default: 30
Minimum start time of the bonus time after the start of the round or after the last bonus (in seconds);
Server only;


mp_dump_timers

Displays round time to the console for debugging;
Server only;


mp_forcerespawnplayers

Causes all players to respawn;
Requires sv_cheats 1
Server only;


mp_forcewin

Makes the team win;
Requires sv_cheats 1
Server only;


mp_freezetime

Default: 6
Min: 0, Max: 60
How many seconds to keep players frozen when a round begins;
Server only;


mp_hostages_max

Default: 2
Maximum number of hostages for spawn;
Server only;


mp_hostages_run_speed_modifier

Default: 1.0
Min: 0.1, Max: 1.5
Speed ​​of movement of hostages. Slow down the hostages by setting<1,0;
Server only;


mp_hostages_spawn_farthest

Default: 0
When enabled, it will constantly cause the furthest hostages to appear;
Server only;


mp_hostages_spawn_force_positions

Default:
A comma-separated list of zero-based indices to force occurrence positions, such as "0.2" or "1.6";
Server only;


mp_hostages_spawn_same_every_round

Default: 1
0 = randomly respawn hostages in each round, 1 = equal spawns for the entire match;
Server only;


mp_humanteam

Default: any
Limits human players to one team (any, CT, T), i.e. by setting CT - bots will not be able to go behind CT;
Server only;


mp_ignore_round_win_conditions

Default: 0
Ignore conditions that could end the current round;
Server only;


mp_limitteams

Default: 2
Min: 0, Max: 30
The maximum number of players that one team can have over another (0 disables the check);
Server only;


mp_logdetail

Default: 0
Min: 0, Max: 3
Logging attacks. Values: 0 = off, 1 = enemy only, 2 = teammate, 3 = both);
Server only;


mp_pause_match

Suspend the match in the next freeze;
Server only;


mp_restartgame

Default: 0
If not zero, the game will restart after the specified number of seconds;
Server only;


mp_roundtime

Default: 5
Min: 1, Max: 60
How many minutes does each round last?
Server only;


mp_roundtime_defuse

Default: 0
Min: 0, Max: 60
How many minutes does each round of Bomb Defuse take? If 0 then use mp_roundtime;
Server only;


mp_roundtime_hostage

Default: 0
Min: 0, Max: 60
How many minutes does each round of Hostage Rescue take? If 0 then use mp_roundtime;
Server only;


mp_scrambleteams

Shuffle the teams and restart the game;
Server only;


mp_spawnprotectiontime

Default: 5
Kick players who kill teammates within those few seconds of the start of the round.
Server only;


mp_swapteams

Swap teams and restart the game;
Server only;


mp_switchteams

Swap teams;
Server only;


mp_td_dmgtokick

Default: 300
The threshold of damage to players in a match, if exceeded, the attacking player of his team will be kicked;
Server only;


mp_td_dmgtowarn

Default: 200
The threshold of damage to players in a match, if exceeded, the attacking player of his team will receive a warning that he will be kicked;
Server only;


mp_td_spawndmgthreshold

Default: 50
Player damage threshold at the beginning of the round, if exceeded, the player will receive a warning or a kick;
Server only;


mp_teamflag_1

Default:
Enter country code alpha 2 to show this flag next to team name 1 in the spectator menu;
Server only; Default: 5
Display match statistics and hold them for at least a few seconds;
Server only;
Available from version v1.34.4.1


mp_teammatchstat_txt

Default:
A non-empty string specifies a description of the match statistics, for example, “Match 2 out of 3”;
Server only;
Available from version v1.34.4.0


mp_teamname_1

Default:
Non-empty string, overrides the name of the first command;
Server only;


mp_teamname_2

Default:
A non-empty string, overrides the second command name;
Server only;


mp_teamprediction_pct

Default: 0
A value from 1 to 99 will show predictions in favor of the CT team;
Server only;
Available from version v1.34.4.0
Changed in version v1.34.4.1


mp_teamprediction_txt

Default: #SFUIHUD_Spectate_Predictions sv_log_onefile 0
sv_logbans 0
sv_logecho 1
sv_logfile 1
sv_logflush 0
sv_logsdir logs
sv_noclipaccelerate 5
sv_noclipspeed 5
sv_pvsskipanimation 1
sv_skyname sky_dust - ? (!D. tides)
sv_specaccelerate 5
sv_specnoclip 1 - A player in spectator mode can fly through walls and objects (D.0).
sv_specspeed 1.5 - Movement speed in spectator mode
sv_unlockedchapters 99 - Allows rotation of backgrounds.
sv_visiblemaxplayers 32 - Maximum number of players on the map
sv_voiceenable 1
sv_talk_enemy_dead 1- Allow the use of voice chat with dead opponents.
sv_talk_enemy_alive 1- Allow the use of voice chat with live opponents.
sv_spec_post_death_additional_time- allows you to increase the time between the spectator switching from a dead player to another living one.
sv_cheats 0 - 1 enables the ability to use cheats
password - Current server access password (!D.)

Source TV.

tv_nochat 0 - Receive chat messages from other SourceTV viewers
ui_steam_overlay_notification_position topleft - position of Steam notifications

Scene.

scene_showfaceto 0 - When playing a scene, do not display the directions of facet events (!D. 0)
scene_showlook 0 - When playing, do not display viewing event directions (!D. 0)
scene_showmoveto 0 - Do not show end point while moving (!D. 0)
scene_showunlock 0 - ? (!D. 0)

Charts.

budget_averages_window 0 - Number of frames to count when displaying panel average frame rate (!D. 30)
budget_background_alpha 0 - Panel transparency (!D. 128)
budget_bargraph_background_alpha 128 - Bar transparency (!D. 128)
budget_bargraph_range_ms 16.6666666667 - Chart limit in seconds (!D. 16)
budget_history_numsamplesvisible 0 - Number of segments to draw the chart (!D. 100)
budget_history_range_ms 5 - Chart limit in seconds (!D. 5)
budget_panel_bottom_of_history_fraction .25 - ?
budget_panel_height 384 - Panel height in pixels
budget_panel_width 512 - Panel width in pixels
budget_panel_x 0 - The x position of the window from the left edge of the screen
budget_panel_y 50 - The y position of the window from the left edge of the screen
budget_peaks_window 0 - Number of frames to count for displaying the statistics window (!D 30)
budget_show_averages 0 - Disable average in statistics
budget_show_history 0 - Turns off graphics history (!D. 1)
budget_show_peaks 0 - Disables display of peaks in statistics

Bugreport.

bugreporter_uploadasync 0 - Upload applications asynchronously (!D. 0)
bugreporter_username - (!D.)

Subtitles.

cc_lang - Subtitle language (default is the user interface language)
cc_linger_time 1.0 - Subtitle delay time.
cc_predisplay_time 0.25 - Delay before displaying subtitles.
cc_subtitles 0 - If enabled, sound effects will not be displayed in subtitles, only speech (for example, the sounds of a player being injured will not be displayed).

ZBlock.

setinfo zb_wantautocashcalling 1 - Use automatic calling of information about the amount of money

Dangerous commands to change.

cl_bobcycle 0.8 - Sets the frequency of the player’s image swinging when running (!Z. 0.8)
cl_bobup 0.5 - Sets the number of times the player's image bounces when running (!Z. 0.5)
cl_drawhud 1 - Enable HUD menu (!Z. 1)
cl_extrapolate 1 - Simple linear prediction of object positions based on the history of their previous behavior. (!Z. 1)
cl_extrapolate_amount 0.20 - Extrapolation is performed only for packet losses up to 0.20 seconds
cl_predict 1 - Predicts player movements on the client side. (!Z. 1)
cl_phys_timescale 1.0 - Sets the time scale on the client side (!Z. 1.0)
cl_removedecals 0 - Do not remove decals from an object at gunpoint (!Z. 0)
cl_wpn_sway_scale 1.0 - Amplitude of the animation of the weapon model when firing. (!Z. 1.0)
mat_fastnobump 0 - Disable the fast algorithm for rendering volumetric textures (!Z. 0)
mat_frame_sync_enable 1 - Allow to force frame synchronization (!Z.1).
mat_frame_sync_force_texture 0 - Force frame synchronization to lock managed textures (!Z.0)
mat_tonemap_algorithm 1 - Old algorithm for drawing maps (!Z.1)
net_fakeloss 0 - Simulate packet loss as a percentage (!Z. 0)
r_modelwireframedecal 0 - Do not show damage to the enemy. (!Z.0)

Knowing how to enable the console in cs go will unlock full settings in the game, and the developer console allows you to change things like , and , all possible using console commands.

How to turn on the console in CS GO, in the game itself?

The first thing you need to do to access the command console is to enable the console in the game in the settings. To do this, go to the home page and in the upper right corner of the screen click on the settings button. On the drop-down menu that appears, click the button for Game Options.

After that, you need to enable the developer console. Set this option to "yes" to enable the ability to turn the console on and off with a single press of the Y (~) key.

How to open the console in CS:GO via Steam?

To use console commands, you must first complete the following steps. All commands are entered from the console in the game. By default, the console is hidden. To activate it, follow these steps:

1. Launch Steam and open your Library

2. Find "Counter Strike Global Offensive" and open "Properties" in the context menu.

3. Click “Set launch options” and enter “-console” (Without quotes) in the line.

4. Save the changes and launch CS:GO in the traditional way.

How to open the console in CS GO when in the game?

Once you enable the Developer Console, you will now be able to enable the console in-game and take advantage of the extensive customization options that it brings with it. To do this, when in matches, you need to press the “`” (Ё) key on your keyboard.

If your console does not open, then do the following. Go to Settings -> Keyboard/Mouse