Controls in the game World of Tanks. Controls in the game World of Tanks Tank destroyer does not rotate in sniper mode

  • Update date: 04 Jul 2018
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Latest update information:

Updated 07/04/2018:
  • script updated;
  • bugs fixed;

The mod removes the restriction on the movement of the sight marker when playing anti-tank self-propelled guns in sniper mode.

If you play without a mod, then tank destroyers without a turret in sniper mode have a limited angle within which you can move the aiming marker. If the enemy tank is located a little further than the corner, the tanker is forced to turn the tank’s hull, which leads to unpleasant jerks and, as a consequence, to reduced effectiveness of shots. This handbrake mode disables the mod; now the car will automatically rotate the body so that the sight can look at the enemy at any point. In other words, there will be no need to manually tighten the body of the self-propelled gun.

In addition to the above-mentioned functionality, Sniper Autorotation will automatically enable horizontal stabilization on the tank and will ignore the limits of both the vertical aiming angles and the horizontal aiming angles.

In addition to this mod, fans of anti-tank self-propelled guns will gain an advantage over the enemy thanks to cheats, for example, you can use one, which will not only disable the drawing of vegetation on all maps, but will also ensure constant highlighting of the contours.

Installation

  • Copy the contents of the downloaded archive to World_of_Tanks\res_mods\[update].
  • It is important to enable the dynamic camera in the client settings, otherwise unpleasant glitches may occur.
4 years and 10 months ago Comments: 13


Good day, dear tankers! Today I will describe the main controls of a tank in the game World of Tanks. The article will be useful reading for novice tank crews as an instruction manual for the operation of a combat vehicle.

Quite simple and intuitive, especially for people who have played computer games more than once. I will list the main keys in the game with default control settings.

Tank movement:

- W, S, A, D used to move the tank hull (forward, backward, turn the hull to the left, turn the hull to the right, respectively);

Double key press R full forward - enables automatic movement of the tank in the forward direction, without the need to hold the button W, but with buttons A And D you can taxi; button press S stops the tank;

Double button press F full back - the button action is similar to R, only turns on the automatic movement of the tank backwards;

- R/F cruise control (when moving forward, backward);

- Space hold and stop the tank while moving to shoot, after releasing the button the tank continues moving;

X The handbrake is used when playing tank destroyers and self-propelled guns to fix the hull; disables body rotation when the sight reaches the horizontal aiming angle. Press again to turn off, or start driving.

Camera:

- Mouse movement/keyboard arrows movement of the sight, turret, aiming at the target;

- Mouse movement when you hold down the right mouse button, view without rotating the turret or moving the sight;

- Mouse scroll wheel, keys PgUp, PgDn zoom zoom in/out of the camera/sight, switch to sniper/arcade mode;

- Ctrl+ click right click for self-propelled guns, turning on the art sight with aiming at the selected square of the minimap.

- Alt hold to enable an alternative mode for displaying tank icons.

Fire:

- Click left mouse button shot;

Cry right mouse button by target, enable auto-guidance and auto-tracking of the selected target;

Cry right mouse button, E key off target, disabling auto-aim;

- Shift manual activation of the sniper/arcade mode of the sight;

- C reload key;

Keys 1, 2, 3 The keyboard selects the type of projectile to be used, one press of the button selects for the next shot, the dual loader immediately proceeds to replace the type of projectile with the selected one.

Keys 4, 5, 6 use of consumable equipment depending on the installation slot; after pressing, you must select the module to be repaired, or the crew member who needs to be cured

Battle chat:

- Enter turning on combat chat, opening the message editor line, sending a message after writing;

- Tab switching between message recipients (own team, enemy team, message to your platoon/company); By default, messages are sent to your team;

- Esc when the battle chat is open or click left mouse button outside the chat window, exit the combat chat message editor;

Combat interface:

- Click left mouse button on the minimap while holding the button Ctrl showing the team a square on the minimap;

Buttons + And - - respectively, increasing and decreasing the size of the minimap;

- M display/hide the minimap;

- Ctrl turning on the pointer;

- Ctrl+Tab changing the appearance of command lists (ears);

- V- display/hide the entire combat interface in battle;

- Z opening the general menu of orders after opening, you need to select an order with the mouse pointer and confirm it by clicking left mouse button to send to the team;

Z when hovering over an ally/enemy, a menu of orders opens with a list applicable to that player. Also requires selecting an order with the mouse pointer and confirming its sending by clicking left mouse button.

Hotkeys:

- Button T when aiming at the enemy, a message to the team Support with fire at **, for self-propelled guns I'm attacking, where ** is the nickname of the player on the enemy team;

- F3 message to the team Defend the base!

- F5 message to the team Exactly! - used as confirmation of an order, or confirmation of the completion of a combat mission, as well as a battle cry after a team wins a battle ☺;

- F6- message to the team No way! - refusal to carry out a combat mission, or disagreement with an order;

- F7- message to the team Help needed!

- F8- message to the command Still reloading (where - the number of seconds remaining until the end of reloading), or Ready to shoot!, if the projectile/cassette is already loaded.

- Esc opening the main game menu. Attention! Do not leave the battle before it ends, unless your tank is destroyed and you are capable of any action to the detriment of the enemy! Provided

* Updated for World of tanks 1.5.1.3 WOT patch.

Almost all players who are fans of tank destroyers will agree that shooting in sniper mode is sometimes pure torture.

Imagine a situation in which you are taking aim at your prey and are about to blow it to smithereens, but the enemy moves out of range. You urgently need to exit the sniper mode and deploy your equipment (unless, of course, it does not have a rotating turret) in the desired direction, but it often happens that the moment has already been missed and the enemy has disappeared from you. All this happens due to the so-called handbrake, that is, automatic fixation of the position of the body in sniper mode. This function can greatly spoil your statistics for the battle.
Modders corrected this situation by creating a modification that disables the handbrake in sniper mode. Now you don't need to think about the position of your tank destroyer. She herself will deploy her body to the desired horizontal aiming angle.

If you suddenly need the handbrake again, then it can be activated by pressing the “ X”.
Plus added option to view what is happening around you without leaving sniper mode. You just need to press right mouse button.

IMPORTANT! The mod works correctly only when the dynamic camera is turned on. Otherwise, the game may freeze when switching from one shooting mode to another.

SETUP

The mod is configured using the program Notepad++, used to edit the file res_mods\configs\BBMods\Auxilium\noHandbrake.json.

INSTALLATION

Copy the contents of the archive to the game folder, replacing the files.