World of tanks fashion visibility. We increase the visibility range in WoT on any map

  • Update date: 20 Mar 2018
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Latest update information:

Updated 03/20/2018:
  • tested for 1.0;

The World of Tanks game world is limited to maps with a maximum size of 1000x1000 meters, and a foggy haze hides part of this small space. The presence of fog and the draw distance limit directly affect FPS, and therefore also affect the comfort and performance of the game.

The mod for increasing the visibility range of World of Tanks exists in three versions:

  • You can maximize the viewing range and remove haze from all maps, or
  • Increase viewing range only
  • Remove fog without changing viewing range

Maximizing the viewing range combined with removing fog is the most expensive modification in terms of using the system resources of your gaming computer. The system has to render a large number of details over a long distance, which loads memory and computing power.

The viewing range mod only increases the maximum distance at which objects in the game world are displayed, but does not remove the fog at the limit of visibility. This option allows you to maintain the familiar appearance of the maps and not show the “end of the Earth” where the map ends, which is the problem with the other two options of the mod for increasing the visibility range.

The mod to turn off fog saves the performance of your gaming machine as much as possible. Only one additional effect is removed - haze at the limit of visibility - thereby reducing the load on the computer's processor and memory.

If gameplay is important to you and your gaming computer allows it, install a mod to increase range and remove fog. If you have a goal to save the performance of your gaming machine, install the mod only to turn off the fog.

Installation

  • Download the file with the smoke and fog removal mod
  • Copy the mods folder to the game folder (WOT/).

Detection and camouflage- the most important elements of game mechanics. The knowledge gained from this article will help you understand how to act correctly in order to be the first to detect the enemy and hide from him more effectively. Both are extremely important in order to seize the initiative in battle and have the right to the first shot.

Review and discovery

Review of each combat vehicle is calculated in meters and indicated in the performance characteristics of each vehicle. The review value is indicated for a crew with 100% of the main specialty.

Visibility range in game

It is important to understand that on the battlefield the player sees not only those opponents that his tank discovered, but also those that his allies discovered. In this regard, it is necessary to distinguish between two concepts: detection range and visibility range.

Detection range- this is the maximum distance at which the tank can detect the enemy. The game mechanics determine that it cannot exceed 445 meters. If, taking into account the equipment, equipment and skills of the crew, the viewing range of the tank exceeds 445 meters, then the extra meters are counted as a bonus that makes it easier to detect camouflaged opponents. Visibility range- this is the maximum distance at which tanks, both allies and enemies detected by them, can be visible. The game mechanics limit the visibility range to a radius 565 meters around the tank.

Basic ways to increase the detection range of enemies

Increased visibility range

Disguise

Disguise- this is the property of a technique to be invisible to the enemy. If there were no camouflage in the game, then opponents would always notice each other at their viewing distance (but no further than 445 meters), provided there is direct visibility. However, there are many nuances in the game that affect the detection of equipment, in addition to the review itself.

Aspects affecting camouflage

Equipment dimensions

Each combat vehicle has a stealth coefficient, the value of which depends on its sizes. For large tanks such as Maus or Jagdpanzer E 100, the coefficient will be minimal, and for compact vehicles with a low silhouette such as AMX ELC bis, Rhm.-Borsig Waffenträger - maximum.

Class Bonus

  • Light tanks from level 4 (except for the AMX 40 and Valentine) are equally invisible both while moving and when stationary, that is, movement does not affect their stealth. Some low-level tanks also have this bonus.
Actions Vegetation
  • Forest, bushes, trees, tall grass give a bonus to camouflage.
  • The vehicle must be completely hidden from the enemy, namely its overall points. If at least one is not hidden, the tank is unmasked. Therefore, caterpillars or a gun muzzle sticking out of a bush (building) will not affect your visibility in any way - there are no dimensional points on them.
  • At a distance of up to 15 meters, a bush (or other vegetation) becomes “transparent” to the one hiding behind it. That is, the tank itself can see through the bush, but its opponents cannot.
    • If the base (closest point) of a fallen tree is less than 15 meters away, then the tree in the sniper scope will be transparent, while if the distance to the center of the tree is more than 15 meters, then the tree will still be transparent in the sniper scope, but for survey rays this tree opaque
  • At the moment of the shot, all vegetation within a radius of up to 15 meters loses most of its camouflage properties, that is, the shot unmasks the tank.
X-ray
  • At a distance of 50 meters, opponents can see each other in any case. Even if there is a building between them.

How to improve the camouflage of a combat vehicle

And besides, with pumped Disguise:

  • Upgrade the skill of all crew members The Brotherhood of War.
  • Install equipment Improved ventilation.
  • Use equipment that gives +10% to all crew parameters for one battle Additional ration, Chocolate, Cola box, Strong coffee, Improved diet, Pudding with tea, Onigiri, Bays.

The rendering of textures and viewing distance in World of Tanks are adjustable, but only up to a certain point. That is, this means that it will be impossible to make the map drawing range infinitely far; the limitation in any case will be what is specified in the settings. But how can these default indicators be removed?

We increase the visibility range in WoT on any map

Visibility is an important aspect in the gaming world of tanks, and if you can increase your visibility and depiction of objects on maps, you can get a lot of advantages in battle. By increasing the range of visibility of the landscape, you will at the same time allow yourself to see the tank at the enemy at a moment when he does not yet suspect that you are watching him somewhere. Accordingly, with such additions you can easily deal with the enemy even before he can somehow inflict damage on you.

Simplifying maps in World of Tanks

In addition to the fact that the visibility range will be significantly increased with this modification. Another key point is the fact that you can easily remove fog, various smoke effects and other unnecessary aspects in the game to increase FPS and make the game more comfortable.

The new render, introduced in patch 0.8.0, brought not only positive aspects to the game, such as new visual beauties. The disadvantage is that now at long distances there is fog, which sometimes interferes with shooting and hides part of the map. But this mod will fix everything.

Modmakers do not stand aside, and now we have received MFPM for WoT 1.3.0.1 - a modification that completely changes this annoying oversight - with its help you can easily remove fog and limited visibility.

1. No to fog! Now, even at a distance of five hundred meters, it is very comfortable to shoot, since all the details of the terrain and, in fact, the enemy tank are visible. Thanks to this, you will be able to hit much more often than miss. Great start.

2. Increased visibility range. Thanks to the fact that the author of the mod removed the fog, almost the entire map is now visible. Fog no longer hides the terrain from the gunner’s watchful eye, which will allow for a more sober assessment of the situation. The entire map is open for viewing, enjoy!

3. Increased frames per second on some configurations. When the mod was just beginning its victorious march, the author thought that increasing the distance would have a bad effect on the overall performance of the game. But fortunately, he was wrong - his modification not only improves the appearance of World of Tanks, but also allows you to increase the number of FPS. I have a theory about this - I think that the fog loads the PC much more than drawing the map and therefore the absence of fog had a great effect on optimization. But it all depends on your computer - try it!

We smoothly approached the main topic of our article - installing the mod. Everything is simpler than ever here, the entire installation will consist of just one step.