What tanks are removed in wot. World of Tanks: Tips for Beginners

In the World of Tanks game, the most important thing is the tanks. Here are presented real-life combat vehicles, each of which has its own unique history. This is partly why this game is so popular in the world. Every player finds a good tank for himself in World of Tanks and calls it ideal. But in this review we will look at the most attractive cars that are fun to play and fight for the victory of your team.

It is quite difficult to select the 10 best World of Tanks tanks. After all, each car is good in its own way. Some tanks will be very fast, some will be powerful, and some will combine both high speed and power. And what criteria are used to determine the efficiency of the unit? However, each level has its own most successful combat vehicles, which we will try to highlight.

Let us immediately note that we will begin our review of good tanks in World of Tanks right from the fifth level, since below this level frivolous combat vehicles are used. They can hardly be called effective and interesting. In the WOT game, serious battles begin from the fifth level and above.

Level 5

To summarize, there are only 3 best tanks in World of Tanks at level 5. The first of them is the Soviet KV-1 unit. This is a fairly well-known Soviet machine, which had great success on the battlefields against Nazi Germany. This tank has a solid historical component, powerful all-round armor and versatile weapons. All this gave the tank a serious reputation in the game. Almost every older generation gamer considers it their duty to buy this tank and upgrade it to the maximum.

The second best tank in World of Tanks 2017 is also the Soviet T-34. It also has a rich history. It is believed that the T-34 combat vehicles changed the course of the war. In the game, this tank is valued for its high maneuverability, as well as for its 57 mm ZiS-4 gun, which easily penetrates armor but causes little damage. In the WOT game there are two popular development branches for medium and heavy tanks. At the fifth level, gamers have the opportunity to purchase similar combat vehicles.

There is also a cool one, but it’s quite difficult to get. In the game, users call it an “imba,” that is, a machine that is out of balance. Has all-round armor. It can barely be penetrated by a level 5 cannon. Even “sixes” often cannot damage the armor of the KV-220 tank.

Level 5 Bonus

A bonus at the fifth level is the T67 combat vehicle - this is an American anti-tank self-propelled gun with high speed of movement, stealth, low silhouette, and most importantly, high armor penetration. The unit easily destroys tanks of its level with one shot.

Level 6

At the sixth level, the best tanks in World of Tanks are represented by one Soviet and two British combat vehicles. It’s worth starting with the legendary T-34-85, monuments to which are in many Russian cities.

The T-34-85 is a Soviet medium tank that has maneuverability and a good gun that can penetrate tough armor. High accuracy, rate of fire, and maneuverability make the unit popular. His demand is also explained by his rich combat history, but this does not play a role in his fighting qualities, which are at their best. With the right tactics, positioning, and ammo, many experienced players have won victories in this Tier 6 tank against more powerful Tier 8 tanks.

The second good tank in World of Tanks at level 6 is the English Cromwell. The car is good for extras. Unlike the Soviet T-34-85, the British Cromwell has no armor at all, which is why the vehicle has enormous speed and a high-speed gun. All this gives a significant advantage to the player who, without any problems, “shines” enemy tanks for his team.

The third tank of the level is the Sherman Firefly. This combat vehicle has a cool OQF 17-pdr Gun Mk. VII, which allows you to effectively fight even against older tanks of the 8th level.

Level 6 Bonus

The bonus at this level is the Soviet KV-2 tank with very powerful armor and an M-10 152 mm cannon. This vehicle is capable of fighting even with level 10 units, not to mention combat vehicles of its own level. However, getting this tank is quite difficult. Therefore, it is extremely rare in the game, which cannot be said about the T-34-85. This is one of the most popular models, which is in the arsenal of almost every player.

Level 7

According to many gamers, the seventh level of the game is the most balanced. Consequently, it is difficult to single out equipment that would have significant advantages over other combat vehicles.

The first good tank in World of Tanks at level seven is the IS or IS-2. Both cars are almost identical to each other. Therefore, we will add them to this list. The IS is one of the most popular tanks in the game and is quite famous due to its powerful gun, mobility and armored turret. If such a tank of the seventh level finds itself in a battle with equal vehicles and tanks of a lower level, then the allied team has an easy time - the IS always goes straight into battle. And often this ends well. If the IS gets into battle with tanks of a higher level, then shooting from cover is a good tactic that also brings results.

The second unit is the Tiger I. This German heavy tank took part in World War II. It also has a rich history, and in-game its execution is simply amazing. The vehicle has 1500 hit points and is equipped with a Kw.K gun. 43 L/71. Playing on such a tank is pleasant and fun. But if a vehicle gets into battle with tanks of a higher level, then tactics need to be developed as for anti-tank artillery.

The third best vehicle is the T29 heavy tank with powerful armor that sometimes even level 9 vehicles cannot penetrate. Of course, it has its advantages, but there are also weaknesses. A good balance between armor, mobility and damage makes this vehicle almost universal and convenient for use on the battlefield, which explains the popularity of the tank.

Premium tank level 7

At level 7, the best premium tank in World of Tanks is the so-called “Gatling gun”, or “flea” - this is the German E-25 anti-tank self-propelled gun. It's a very small car and hard to get into. It causes a lot of problems for clumsy and “blind” vehicles such as Soviet TT tanks. The E-25 does little damage. However, the rate of fire and accuracy infuriate opponents who fall under the gun of this “flea.” Unfortunately, this car has become so popular that it is no longer even on sale. However, there are no fewer of them on the battlefield, because those players who managed to buy it or win it for completing tasks actively use it to “farm” money.

The seventh level is so rich in cool tanks that the following vehicles are worth highlighting separately:

  1. T-34-1.
  2. Spähpanzer SP I C.
  3. LTTB.
  4. M41 Walker Bulldog.

All these models should also be on this list.

Level 8

At this level, there are already quite serious tanks that take part in company battles, global maps, and fortified areas.

In World of Tanks, the best Tier 8 tank is the IS-3. This vehicle is ideal for all of the above battle modes due to its frontal armor on the turret and hull, high-quality gun, low silhouette and mobility. All this makes such a tank successful on the battlefield.

In second place is the FCM 50t - a very difficult machine to play on which beginners will constantly lose. It is a slow and large tank with no armor that is easy to destroy. However, experienced players set records with this tank again and again. As an analogue, we can offer AMX Chasseur de chars. This car has even weaker armor. However, the camouflage factor of this tank is high, making it difficult to detect. The model also has a very high speed, which is guaranteed by the Maybach HL 295 F engine with 1200 horsepower. Among the best medium tanks in World of Tanks, the AMX Chasseur de chars deserves attention first of all. You just need to know how to play it, and such a machine cannot be recommended for combat to a beginner.

The AMX 50100 is the next best Tier 8 tank and is often found in company battles and fortified areas. Such a combat vehicle is capable of destroying any tank of its class in 1-2 shots and quickly “escaping” from the scene of the crime. This is exactly how most players try to use the machine. The biggest drawback of the tank is its long reload time, lasting 50 seconds. During this time, the tank is “meat” for the enemy. The second weak point is the lack of armor. However, this is typical for many French cars.

Level 8 Bonus

Bonus tanks of the eighth level are the British-made Charioteer tank destroyer and the Japanese medium tank STA 1. These are hidden combat vehicles that are perfectly camouflaged. Therefore, it is appropriate to use them as support for allied tanks that are fighting on the main battlefield.

Level 9

The improved tank VK 45.02 (P) Ausf is an imba (that is, an unbalanced vehicle), which, with its new durable armor, represents one of the best tanks at later levels. The technique perfectly holds back the enemy’s onslaught and can be at the forefront of the attack. However, it is important for her not to “glow”. After all, the sides of the tank are very weak, and a shell hit from the side will be fraught with bad consequences. But mobility partly solves this problem.

The second model is the German medium tank E 50. This is a universal vehicle that can suddenly open up in an unexpected area of ​​the map, coming from behind enemy lines. It can also be used as a heavy tank for frontal attack. Thanks to high mobility and a powerful, accurate gun, playing the “epis” (as this model is called by players) is a lot of fun. This machine gives the player many options for fighting, and he himself decides which tactics to choose. This opens up great opportunities for an experienced gamer, but even a beginner will find it quite pleasant to drive this tank. However, if a player has reached level 9, then he can hardly be called a beginner.

M103 is the third best heavy tank of tier 9. This American example has high armor at the front, which can withstand hits from large calibers. Therefore, it is appropriate to use it in battle as the main penetrating force. And if the map allows, then due to its good mobility the tank allows you to play “cat and mouse” with enemies.

Level 9 Bonus

The bonus vehicle at level 9 is the Soviet medium tank T-54. The developers deteriorated this vehicle several times, reducing the thickness of the hull armor. However, this tank is still very popular and a worthy contender for the title of best. High speed, low silhouette and mobility - these are the advantages of the machine.

Level 10

At the last, 10th, level there are the best tanks, which are to some extent the result of the technical development of each nation. All cars of this level have their own “chips” and have good characteristics. Naturally, there are even imbats such as ART-SAU, PT 10 and Waffenträger auf which must be replaced.

In general, it is almost impossible to single out the best World of Tanks tier 10 tank. After all, we are always talking about extremes. There are huge “cast iron walls” that are difficult to break through, there are powerful drum heavy vehicles, as well as diverse medium tanks. Consequently, the player will have to make a choice and determine for himself which tank is better in World of Tanks. After all, the excellent balancing of the game does not allow us to select the best car, which would be superior to others in all (or at least half) of the parameters. Therefore, among the “dozens” it is impossible to single out just one tank.

Conclusion

Each player determines the best combat vehicle for himself to the best of his abilities and playing style. Some people like to butt heads with heavy tanks, while others prefer to quickly move around the map in order to find targets for their team. The developers very carefully worked out the characteristics of all combat vehicles in the game and eliminated situations where most players choose the same unit, forgetting about the others.

World of Tanks has one amazing property. It can be both pleasing and terribly annoying. And the saddest thing is that without these irritants the game would not be the same as we see it now. And even though the VBR constantly puts a spoke in the wheels, and the deer merge at the speed of the T-50-2, we still love this game. Although sometimes there are tempting impulses to click on the “delete World of Tanks” button.

This is without a doubt one of the most basic irritants. Two identical tanks, the same amount of HP, it would seem that the tanker who best knows the weak points of the vehicle will win. But no... The commander reports in a calm tone “there is a hit” (no damage! How can that be?!) and we calmly go to the hangar and curse the malicious Great Belarusian Random.

And most importantly, this damn FBG affects not only the probability of penetration, but also accuracy. Today I had a wonderful battle, in which I took my favorite SU-122-44. And now the final battle is approaching. A German Tiger is riding in the distance - one shot and it will be finished. Volley! The first shell knocks down the right track. Okay, to hell with it, I'll shoot again in seven seconds. Shot! The shell now knocks down the left track. But God loves a trinity, right? I shoot and after the commander’s words “the armor is not penetrated,” I go to the hangar, where the VBR was told a lot of flattering words. I guarantee that you also had such situations.

And another fun video about FBG (caution, swearing! 18+):

It's simple. Not only the enemy is lucky, but also you. Have you ever had situations when a shell hit when it seemed impossible? Same thing. And your reservation also played a cruel joke on your enemies.

Monotonous gameplay and lack of different interesting modes

At first glance, the mechanics of World of Tanks are simple to the extreme. 30 people, fight until enemy tanks are destroyed or the base is captured. However, this unsightly formula is diluted by many different conditions, such as:

  • different tanks;
  • different players;
  • different cards;
  • the same FBR.

This is enough even for several tens of thousands of battles, but then the tanker regularly thinks - what’s next?

Of course, the developers are doing their best to maintain interest in the game among veterans of the project, adding new tanks for pumping and working on changing the principle of operation of the global map.

New modes were even introduced, but the result can hardly be called full-fledged new modes, because the developers simply swapped the spawns and slightly changed the combat mission. It turned out so-so, as evidenced by the statistics of players who disabled these modes in the settings. The developers need to come up with truly new modes, because the upcoming 7/42 company basis will satisfy only skilled players; 48% of players, who are the majority in the game, are guaranteed not to understand the mode and will not play it.

Why you shouldn't pay special attention to this

Play in such a way that you don’t even get bored with the randomness ;). Maybe we should reduce the number of battles per day?

A vicious balance that makes you grind your teeth

You've finally bought your next tank in the upgrade tree! Congratulations! Now go ahead - suffer in random, where you will regularly be at the very bottom of the table. I recently bought a T-44. And I drive it only once a day in order to remove the stars, because in full stock the tank very often drops to levels 9-10, where we can do practically nothing. And in order to examine a more or less normal weapon, you must first examine the tracks and turret. That is, you need more than thirty thousand experience, which is quite difficult to achieve with such a tight balance.

If the Tiger in the allied team is stock, then one can only sympathize with him:

All tanks that have extremely poor stock weapons suffer from balance.

A little advice: when you are researching a new tank, don’t give a damn about the turrets, tracks and engines - research the weapons as quickly as possible, because in most cases the amount of experience gained in battle depends only on the damage.

Why you shouldn't pay special attention to this

Although the balance is cruel, it still sometimes pleases, throwing us not to the bottom or middle of the list, but to the TOP, where, with proper directness of hands, we can create truly epic achievements. When you get to the top, take the battle more seriously.

Deer, crayfish, bottoms and all the rest of the similar fraternity

How so? Almost every battle I am in the TOP 3 in terms of damage, and these bottoms lose one battle after another. Believe me, I recently had 55% victories, but it became 54%. A weekly black streak with a maximum win rate of 40% can anger even the calmest tanker. Well, how can you be indifferent when these crustaceans cannot finish off a one-shot yaga, riding out on it one by one and dying with the grace of a bear on an ice skating rink.

The results of several of my battles today. Who are all these people who took 0-1 shots during the fight?

But a total inability to play is not the main problem of the bottoms. The main problem is that these horned, armless reindeer herders do not know how to read the simplest information from a map. How many times have I seen situations where half of our brave team moves forward despite the capture of our base that has just begun. Maybe potatoes need a special forced training video telling them that grabbing is fucking important!

Interesting observation. Statistics regularly tend to level all players up to a 49% win rate. To achieve the same 55% you need to make at least some effort. But it’s logical that to achieve 45%, some measures are also needed? Just what?

Potato assures that there will be no division of players into leagues. Some will say that if folders only play with folders, then even among them 49% of the former 55% players will be formed. But even if this is the case, these tankers KNOW how to play and know the basics of achieving victory. Unlike 45% of the bottom, which does not bring any benefit to the team. Although no, it does. Your own corpse, behind which it is convenient to hide.

Why you shouldn't pay special attention to this

The most important argument is that there are bottoms not only in your team, but also in the opponents’ camp. Therefore, in most cases, the number of bottom dwellers is equally distributed among both teams.

Nerfs to vehicles

Have you been downloading art for two years and were an ardent fan of sending suitcases from heaven? Patch 0.8.6, receive it, sign for it. There is practically no artillery in random anymore. We will see whether this is good or bad based on the further actions of the developers, but for now we can observe the coming humiliation of lovers of Soviet light. In update 0.8.7, the favorite of millions, the T-50-2, will be removed from the project and its place will be taken by the slouch MT-25, which, with the same characteristics, has a much greater mass, which has a very negative impact on its dynamics and speed over rough terrain. Personally, I have a total of about 2500 battles on the T-50-2 and -T-50 and I'm damn angry at Potato because of the future nerf.

The frankly impudent upcoming nerf of Super Pershing was especially pleasing. At first, the potato makes only characteristics, then declares that they are supposedly “unhistorical” and removes the tank’s excellent forehead protection. And so that the players’ indignation does not rise to prohibitive levels, the tank is simply allowed to be sold for the amount spent on its purchase. At first glance, this is fair, but you have ALREADY invested money in the purchase of THIS particular tank and the funds will not be returned to you, they will still remain in the project. And Potato will win.

You swing a branch, swing it, and then bam and that’s it, the tank is cut and not a trace remains of the previous fun.

Why you shouldn't pay special attention to this

In any case, someone will benefit from a nerf to any tank. At least those players to whom this tank caused the most inconvenience will be satisfied.

As you can see, there are a lot of reasons to stop playing tanks, but each of them can be challenged. And in some cases, even quite well-reasoned. I deliberately did not include donations in the list, because the game is built on a free2play distribution model, which implies the sale of some bonuses for real money. And despite all the shortcomings of the game, it is very pleasant that players cannot buy a “bending stick” for money. On the contrary, all prems have significant drawbacks.

What do you think of the game? Do you play more or, on the contrary, less? Do you like the World of Tanks development course?

It is complex and multifaceted, so it is not always easy for beginners to understand all its intricacies.

What should you do first?

First you need to learn all the classes of equipment and understand how each of them should behave on the battlefield. In total, there are five classes of vehicles in the World of Tanks game, each of which is suitable for a specific combat style.

Heavy tanks (TT). The most armored vehicles in the game have the greatest safety margin and do not have much mobility. TTs perform best at close ranges. TTs are the main striking force of your team, as strong armor and good weapons are never superfluous. Tanks of this class are great for beginners, as they can forgive even the most stupid mistakes, thanks to their armor and durability.

Medium tanks (MT). Fast vehicles capable of changing flanks at lightning speed. The ST's guns don't do a lot of damage, but their rate of fire is very high. Continuous shooting is the main guarantee of victory for the ST. Tanks of this class easily hit everyone else's vulnerable sides and stern, can knock vehicles off their tracks and easily destroy them. The ST platoon is the most formidable force in the team, capable of not only pushing through an entire direction, but also intercepting light tanks, capturing or defending a base, and destroying artillery.

Light tanks (LT). The most mobile vehicles in the game, they are small in size and have the best visibility among all classes. The main task of the LT is to destroy enemy artillery, slow tanks and tank destroyers. In addition to these tasks, light tanks perform a number of others, such as highlighting enemies to allies so that they deal damage. LTs have a small margin of safety, rather mediocre weapons, and they have no armor at all. It should be said that LTs are the most difficult class in the game, so it is not recommended for beginners to upgrade them; LTs do not forgive players’ mistakes.

Tank destroyer. This class of equipment is designed for shooting from a long distance. Most tank destroyers do not have a turret, which makes them vulnerable in close combat. However, they have excellent camouflage and powerful weapons with high accuracy, armor penetration, and damage.

Self-propelled guns. Artillery or self-propelled guns is a support class that deals damage to the enemy in an arc - “from above”. Artillery has the least strength, it has no armor at all, and no turret. It is only effective when it is not visible to the enemy, because one shot can end the game for an artilleryman. The guns of the self-propelled guns are monstrous; they fire mainly land mines, which, if penetrated, can destroy a tank with one shot.

Which tanks to upgrade first?

Having understood the gameplay, you can start choosing a branch for pumping. Any professional player will say that for beginners there is no better branch than the Soviet TT branch. Why? Let's find out!

Already at level 5, players receive the KV-1 - one of the most powerful vehicles at the level, with the best all-round armor at the level, low speed and powerful guns, with high one-time damage. Many opponents simply do not penetrate the KV-1, so newcomers live on it for quite a long time, which allows them to bring more benefit to the team. Tanks up to level 5 are nothing special, but higher levels are more interesting.

After KV-1 you should download . This is a very dynamic vehicle, with average armor, an excellent weapon with good alpha and high damage per minute. At level 7 there is a legend - IS. The brave “heavy” has the coolest weapon in terms of damage, which is capable of destroying 390 points of strength on average in one shot. And the IS’s armor allows it to withstand the shots of its “classmates”, and gives it the opportunity to ricochet from more serious enemies. The speed of the IS is also not lame. It is followed by one of the most popular tanks in the game – the IS-3. This war chariot has one of the best weapons at level 8, with the same alpha, great penetration, and its armor and good speed allow it to play with even level 10 tanks.

Now let's move on to the “top cars”. At level 9, T-10 is conveniently located. This tank has the best speed indicators at the level (among TTs), an excellent weapon with one-time damage of 440 units, excellent armor penetration and a heavily armored turret. The IS-7, a true World of Tanks legend, is considered the crowning achievement of the development of Soviet TTs. The IS-7 is famous for its incredible armor, capable of holding guns of any caliber in the game in its forehead. The sides of the tank are protected by screens capable of reflecting all shells that hit them. The speed of the IS-7 is not bad (55 km/h), but it is difficult to accelerate. The tank’s gun is not its strongest point, but the one-time damage is impressive – 490 units.

What should beginners not do?

Ride the LT. This class of equipment is not suitable for beginners, because in order to “play” successfully, you will need to study the map in detail, as well as the characteristics of other tanks, so as not to die in the first minutes of the battle. When playing on LT, you need to quickly assess the situation on the battlefield so as not to fall into the enemy’s sights. Speed ​​and visibility are the main advantages of LT, and not all beginners are able to use them correctly.

Gstupid "tanking". Under no circumstances should you turn your stern or sides towards the enemy; always hold the tanks with your forehead - that’s where the armor is strongest. You should also not show the track rollers to your enemies, because they can be easily knocked down, and you will not be able to move for some time, which will make you vulnerable.

"Support" of allies. You should never prevent your allies from fighting, running away from opponents, pushing other tanks into the water, etc., because your allies can behave the same way. You should always focus your attention on your enemies, and not harm your allies.

"There is safety in numbers…". You need to learn this rule; you should never go into battle alone if no one is covering you. Even the most formidable tank in the game is not capable of killing a crowd of agile opponents.

As a result, we figured out what kind of tanks there are in the World of Tanks game and how to behave with them. Remember also that you can find an individual approach to each situation; you can play unconventionally on each tank. If you are a beginner, download TT USSR - they are your key to simple learning and gaining experience. Don’t interfere with your allies’ play, and act collectively, then you shouldn’t have any problems when starting.

Good luck on the battlefields!

List of World of Tanks developers' plans for the end of 2017 and 2018.

Wheeled vehicles and ATGMs will be added to the game. HD maps will appear in the sandbox, as will the ability to paint tanks. Preferential tanks will be removed from WOT, and it has been decided not to change premium tanks at least in 2017. We will talk about these and other plans to change the game below.

World of Tanks plans for the end of 2017 and all of 2018

The developers' latest plans to change World of Tanks in 2017-2018 have become known. Here's what's in store for the game in the near future:

  • Preferential tanks and preferential battles are considered a bad idea. The developers are in the process of reversing these changes and are considering compensating players.
  • For 2018, World of Tanks is preparing a Marathon and an interesting event. Detailed information will be published in the news on the website at the end of November - beginning of December 2017.
  • Game boosters will be replaced. The time limit will be removed and a limit on the number of battles will be added.
  • Tank painting and other customization will appear in the sandbox.
  • There are a lot of complaints from World of Tanks players about the changes to premium tanks. Planned changes to premium tanks have been postponed to 2018. In particular, it was decided not to touch the Soviet level 8 TT KV-5 at all, although the need for its changes is included in the WOT change plan for 2017.
  • In special modes, vehicles with ATGMs will appear as the main weapon. It was decided not to add ATGMs to random World of Tanks battles/combat vehicles, limiting the possibility of their use only to special battles. (Wotanks comment: In the game, 97% of all battles are carried out in the "Random Battle" mode.)
  • Italian tanks are already preparing to be introduced into the game as one full-fledged development branch. The release of the nation Italy in World of Tanks is scheduled for the second quarter of 2018.
  • Combat vehicles on wheels will appear in World of Tanks in 2018. This issue has been finally resolved. The number of wheeled vehicles planned for introduction into the game amounts to two dozen.
  • Work is underway to change clan battles. A task plan has already been written for developers with the necessary tasks to change this game mode.
  • HD maps will appear in the sandbox at the end of 2017 - beginning of 2018, and possibly earlier, in