Update 0.9 21 world of tanks. Updates

The final update of 2017 is patch 9.21 World of Tanks. What exactly will be introduced in terms of innovations or additional branches and research tanks is not yet known. Therefore, at the moment, one can only guess and expect some news from the developers on forums or additional meetings. The release dates for update 0.9.21 will be indicated in this article as soon as official information appears, but at the moment we only know that a patch should be expected in December 2017.

When will World of Tanks 0.9.21 update be released?

As a result, the developers plan to introduce ideal fire support vehicles into the game, capable of restraining the enemy in directions due to their high rate of fire, and effectively tanking damage if necessary.

However, the beloved alpha gun FV215b (183), which has phenomenally crushing damage and a correspondingly slow gun reload, no longer fits into this concept. The place of the current TOP of the branch will be taken by “Badger”.

This vehicle is more similar in gameplay to the tier 9 tank destroyer Tortoise, affectionately referred to by fans as “Cake”. The newcomer will have a fast-firing gun with high penetration ability and good frontal armor. By the way, FV215b (183) is only released from the upgradeable branch, but not from the game. Therefore, players who have formidable equipment in the hangar by the time the update is released will keep their favorite vehicle, but in the form of elite equipment.

Down with French cardboard

Starting from the 8th level of France, the heavy tanks of the French nation will receive an alternative development branch that will completely debunk the myth of cardboard armor. The branch will come from the tank - AMX M4 mle. 45 (in terms of performance characteristics it is very similar to, but it is very slow and takes longer to aim at the gun)


The new branch will consist of three vehicles, for which increased frontal armor, guns with a drum loading mechanism, and excellent accuracy and stabilization are provided.

Full article review -

By the way, players will be presented with two types of weapons, so they can choose between high alpha or DPM, depending on their preferred battle tactics. This change will make significant changes to the gameplay, making French heavy tanks more capable of direct confrontation with heavily armored opponents.

Klondike is a real find for the “General Battle”

The “Global Battle” combat mode was liked by a huge number of players, so the developers decided to move further in this direction. Therefore, with the release of the update, a new location for this type of battle will appear in the game.

Now battles in the 30x30 format are transferred to North America, the game location “Klondike”. The size of the map is 1.4 * 1.4 kilometers, battles will take place on rough terrain with little vegetation. In the center there will be a completely playable industrial zone.

In addition, the developers took into account all the wishes of the players and revised the work of the balancer for this battle mode. It should be noted that this is not a complete list of planned changes. The WG team keeps the most delicious things a closely guarded secret, having decided to please the players with pleasant surprises on the eve of the New Year.


Approximately every two to three months, Wargaming releases a new patch for World of Tanks. The latest update (September 2014), 9.2, was released on July 29, 2014. Less than two months have passed since Wargaming prepared a new patch 9.3. Testing of update 9.3 is in full swing. Players of the RU cluster can try out “fresh” light tanks in battle, and also experience the new “punitive system” for themselves. In addition, the update will introduce interesting advantages to premium tanks, the characteristics of a couple of fan vehicles will deteriorate (the British FV304 self-propelled gun, the American M18 tank destroyer), and the popular KV-1S will be removed from the game. More precisely, this Tier 6 supertank will be divided into 2 tanks, as was once the case with a regular KV. But every time a patch is released, players have to update the game. How to update World of Tanks and do it right?

Strictly speaking, there are two ways to update the World of Tanks game:

  • through the game launcher;
  • using a special file client.patch.download.

Let's look at both methods and decide how best to update the game.

True, for starters, it’s worth saying that all updates must be downloaded only from the official website of the game http://worldoftanks.ru. By downloading patches from other sites or torrents, you expose your game account to the risk of being “hijacked”. A few patches ago, the game was updated in another way: the patch was downloaded as a regular exe file and installed on top of the client. Wargaming abandoned this method of updating, since subsequent conversion of game files took a huge amount of time, and after installing the exe file, the game client often crashed.

So, if a new patch has been released, you can update the client as follows: launch the game launcher and wait until the files are downloaded.

The launcher will automatically download all the necessary files and install the update.

The volume of updates can reach three gigabytes. So, if you have a slow Internet connection, downloading updates for the game will take longer. In this case, you have a choice: directly download the files of the new patch from the Wargaming server or use a torrent to update.

Another way to update the game client is as follows: you download a special file in the format “patch name_client.patch.download” and copy it to a special folder in the game client. You can get a link to download this file on the game’s official website http://worldoftanks.ru/ru/content/guide/general/frequently_asked_questions/#ways_to_load.

After downloading the client.patch.download file, you need to copy it to the Updates directory, which is located in the path C:/Games/World_of_Tanks. After this, you need to launch the game launcher, and the updates will be automatically installed.

The answer to the question of how to update WoT has been received. It remains to remember a few useful tips. When updating the game client, it is better to disable the firewall and antivirus, as well as all programs that consume the Internet in “unlimited quantities” - torrent clients and downloaders. The fewer programs load the Internet channel, the faster you will update the client. As for the installation time of new updates, it all depends on their volume and the hardware of your computer. Sometimes the installation can take up to half an hour.

Today we are talking about the rebalance of USSR equipment.

In update 9.22 we will bring back to life the nation's most unpopular tanks by adding new vehicles and changing the USSR research tree. Why is this necessary? “Object 263” and its “younger comrades” rarely participated in battles, like the Soviet Tier X ST “Object 430”, which is not surprising. They were not easy to play. In addition, cars of different levels differed too much in gameplay.

We plan to rework the mentioned vehicle branches in order to breathe life into the listed vehicles and make playing them consistent and understandable. In addition, in version 9.22 you will find new gameplay on Tier VIII-X heavy tanks with a rear turret.

Now let’s take a closer look at the changes and the reasons that led to them.

Medium tanks

Branch A -43 does not give any idea what kind of machine you will be able to play on at level X. After getting acquainted with all the advantages and disadvantages of ST with a rear turret at levels VII-IX, it was logical to expect similar gameplay at the top of the line. However, instead you received a classic melee medium tank and were disappointed. Naturally, the popularity of the branch fell.

If you are in the process of exploring the branch that leads to Object 430, keep in mind that this machine with the 9.22 output will “move” to another branch (which will be upgraded from the T-44). Please take this information into account.

What would make you give this thread a second chance? Perhaps what it lacked was gameplay consistency. This is what we focused on in update 9.22, moving “Object 430” to level IX. There he will form a mini-branch of well-armored assault STs with high one-time damage, pumped up from the T-44. And at level X a completely new car will appear: “Object 430U”.

The newcomer can boast of compact dimensions, decent mobility and good armor. He will easily enter the enemy’s flank, disable his equipment thanks to the high one-time damage, and get out from under fire unharmed.

The rear-mounted turret trio will eventually receive a top that will inherit the turret's strong armor and offer a logical post "Object 430 Option II" gameplay


New branch of heavy tanks

Until recently, Great Britain and Germany were the only nations where Tier X tanks had a rear turret. Some of you liked these cars, while others preferred a more traditional option. However, few would argue that the FV 215b, Pz.Kpfw. VII and VK 72.01 (K) (which was awarded for playing on the Global Map) were uninteresting. In update 9.22, Soviet equipment will join this group: a new gaming experience awaits you from classic Soviet “heavy” vehicles at levels VIII-X (a branch studied from the IS). Classic, but with a rear turret.

The highly armored IS-M, Object 705 and Object 705A will receive higher one-time damage than usual for Soviet heavy tanks. This value is compensated by the aiming parameters: these vehicles are not suitable for long-range firefights. Their element is fighting at medium and close range. However, this is not the main thing - the rear location of the tower is important. In combination with durable armor, good mobility (for this type of equipment) and a powerful weapon, it will allow you to easily “out-tank” the enemy.

Use the advantages of your vehicle and you will be able to effectively support the attack or send breaking enemy tanks into the Hangar. The gameplay of these TTs is a cross between playing Pz.Kpfw. VII and IS-7, but at the same time it remains unchanged as the branch is studied. The same cannot be said about firepower: from the 122 mm gun at Tier VIII to the powerful 152 mm gun of the Object 705A.

Players love the agile T-10 Assault, which quickly shifts the focus of the attack, demolishing everything in its path. However, no matter how good it was, it did not fit into the IS-3 and IS-7 group, so we replaced it with the Object 257. Don't worry, T-10 won't leave the game. Over the years, it has repeatedly proven its effectiveness, so it will receive a mini-branch, where at level X there will be a car with similar gameplay. We continue to work on this newcomer, so we'll tell you about it later.


Alternative branch of tank destroyer

We have long planned to put this branch of tank destroyers in order. Simply changing the machine parameters did not give the expected result. We are well aware of the problem, and we have found a new solution for it: rebalancing the branch for medium-close combat assault tank destroyers.

Concept

  • High forward/backward speed combined with average maneuverability will allow these vehicles to quickly reach and occupy key positions, as well as escape from fire.
  • Good frontal armor is ideal for blocking enemy projectiles, but the armor on the sides and lower frontal part is quite thin.
  • Average one-time damage and a long reload will compensate for mobility and security.
  • Accuracy and aiming time are designed for effective close-to-medium range combat and are not suitable for long-range fire.
  • Not the most comfortable gun declination angles are caused by design features.

Rebalancing the branch in accordance with the given concept required some structural changes. We started by moving the Object 263 down a level, where it can shine with its DPM and armor (which remains the same as at Tier X!). The next step is to select the appropriate vehicle for Tier X, and this role was suited to "Object 268 Option 4". It received good speed, armor and an extremely effective gun with a caliber of 152 mm and an average one-time damage of 650 units.

"Object 263" and "Object 268 Option 4" demonstrated excellent results in internal tests. The vehicles “tanked” damage well and performed well in the role of assault tank destroyers - fast, armored, with moderate one-time damage and not too high damage per minute for a tank destroyer.

You were against moving “Object 263” to level IX, and we could not ignore it. Therefore, we left both cars for another iteration of closed internal testing. “Object 263” has not changed, but we have reduced the one-time damage "Object 268 Option 4" from 750 to 650 units, maintaining the previous damage per minute value to smooth out the sharp change in one-time damage and reload speed between Tier VIII and X vehicles.


The last (and probably the most difficult) task was to configure vehicles at the middle levels to serve as close- and medium-range assault tank destroyers. The SU-122-54 did not fit into this concept due to the traditional location of the wheelhouse. Here we were faced with a difficult choice: the car was clearly not suitable for the branch in terms of gameplay, but it was important from a historical point of view. We moved it down one level to see how it would perform there. Unfortunately, the vehicle demonstrated low efficiency in blocking damage even at level VIII and still did not fit into the gameplay concept of the branch. Therefore, we decided to remove the SU-122-54 from the game and create a branch entirely of vehicles with a rear turret.


The second iteration of the super test strengthened our belief that the concept we chose for the branch would give these tank destroyers what they were missing. These should be armored, fast vehicles with good one-time damage, the purpose of which is to lead the charge and provide interesting gameplay. The last assumption is based on supertest data. We want you to test this hypothesis yourself, determine if any further changes are needed, and together we will make the best decision. Let's wait for the start of the general test of update 9.22 and find out how ready the vehicles of this branch are for battle!

During the general test of version 9.22, which is coming soon, we will be monitoring your feedback and statistics. We want to make sure that the modified machines perform the way we expect them to.

With the release of each update, there is a need to update the client.

Basically, it automatically updates itself, but there are situations when:

The game itself tells you that you need to update the client;
after installing a game update, the client gives an error;
During the client update, additional downloading of updates begins.

Most of the problems that arise with updating the client in a gaming application can be associated with the extensive use of cheating mods. It is they that are downloaded and installed with a large number of viruses that do not allow gamers to play normally in an online game.

Let's look at some ways to update the World of Tanks game client

1. We try to launch the game application file with a link to the new update. After launch, the client must update itself, so it provides for independent (automatic) updating.

2. In cases involving a manual or selective update method, you must go to the official website of the game application in the “Game” tab and find the latest update released by date. Select the required file and download it to the World of Tanks installation folder.

The next step is to launch the client and, if necessary, specify the path to the update to the new downloaded update file

3. If the client refuses to start, you need to check for permission to automatically install updates. If there is a ban, the game will not start without updating and rebooting.

4. Sometimes you need to find “Launcher” in the installation folder and launch it. This action will push the braking system to quickly update.

5. The last way to update the World of Tanks game client and solve problems with the game not starting after the update is to eliminate prohibited modifications.

It is a large number of them that sometimes do not give permission to automatically update the client.

Therefore, it would not be sad for “honest” players, but they will have to remove all prohibited mods and run the client to update. Subsequently, of course, you can download and install all the necessary mod packs again. But again, this is at your own peril and risk, since they are prohibited and in the future they may also be a source of such problems.

You don’t have to touch official mods, they can’t cause any glitches and when you remove cheating mods, others shouldn’t be touched.

It's time to tell you when update 9.21 will be released for World of Tanks.

Update 9.21

The patch has been prepared for the new year 2018 and will be released on December 12, 2017. The general test will begin on November 16, 2017. The release dates for update 9.21 for each stage are presented in this table.

The whole of November and the first half of December are reserved for a closed supertest of patch nine point twenty-one, two open tests (first and second) and the final launch of update 9.21 on Tuesday, December 12.

Changes in update 9.21

Among the main changes are the addition of maps to World of Tanks after they have been finalized. We are talking about the following game locations:

  1. Kharkiv;
  2. Provinces;
  3. Minsk.

Along with the release of patch 9.21, events leading up to the new year will appear in the game, such as the New Year's hangar. The release will add to WOT the results of the developers’ work on reworking tank models and maps in HD. The main change in update 9.20.1 was the replacement of the FV215b tank with the Super Conqueror. Patch 9.21 will also make changes to the vehicle development tree. This time object 263 will undergo rearrangements. We will tell you the details below.

Vehicles in update 9.21

As for vehicles, the main innovation in update 9.21 will be an alternative tank destroyer branch in the development tree of USSR tanks. All new equipment will be focused on two purposes: storming enemy positions; damage absorption. Both targets make the second branch of Soviet tank destroyers consisting of armored vehicles with high damage. The changes are aimed at improving melee combat.

Details of vehicle changes for update 9.21 are below:

  • armor increased;
  • increased damage for all tank destroyers by 10%;

SU-101 in patch 9.21
  • Level 9 pt in the USSR tree will be occupied by object 263, which will become better reduced;
  • Projectile speed has increased significantly;

Object 263 in World of Tanks 9.21
  • The 10th level tank destroyer will be occupied by object 268, which now moves faster due to increased engine power.

Tank destroyer level 10 Object 268 in update 9.21 for World of Tanks
  • Object 122-54 in patch 9.21 increased frontal armor;
  • Damage with the main weapon has also increased.

SU-122-54 in WOT 9.21

Important: One of the main changes in update 9.21 will be the transfer of object 263 to level 9.

With the release of version 9.21 update on December 12, 2017, changes will be made to the game in preparation for the new year. This patch will launch a number of events and events, such as the New Year's marathon 2018 in World of Tanks, during which players will receive discounts on equipment, equipment and tanks. The patch will bring with it such incentives for the new year as bonus codes for premium account days. The release of patch 9.21 will be the last update in 2017. We will see the next changes only at the end of February 2018. And the entire end of December 2017 and the entire January will be devoted to summing up and revealing World of Tanks plans for 2018 and 2019.

Changes to British tank destroyers in update 9.21

In patch 9.21, the armor of the British tank destroyer will be completely changed. But it all starts with the grand replacement of the top British FV215b (183) with the FV217 Badger. The swap of level 10 vehicles will give rise to other equally significant changes. The reworking of armor for anti-tank self-propelled guns in patch 9.21 is comprehensive. Even the iconic Tortoise with its legendary protection has undergone changes. Now at level 9 there will be a completely new combat vehicle in terms of front and hull armor.

Lower-level vehicles in the British tank destroyer branch will receive modified armor, as well as significantly improved screens. It will become more difficult to penetrate the “British” with shells in World of Tanks version 9.21. Changes to armor are necessary due to the fact that British tank destroyers stood out from the general list of equipment capable of withstanding shots from guns with previously increased power for some Tier 10 tanks.

Updated 11/16/2017: The launch of the first general test of update 9.21 has been postponed from November 16, 2017 to November 17, 2017.

Updated 12/12/2017:

During the launch of the World of Tanks server, the official website remains unavailable for some users after the release of patch 9.21. Players are allowed in in small groups. The problem with World of Tanks being unavailable on December 12, 2017 will be fixed by the end of the day: