What is rating in wot. Comparison of personal rating and efficiency

There is a category of indicators through which you can evaluate the effectiveness and combat effectiveness of each player. The most fundamental of them is the personal rating - this is the totality of all the player’s combat achievements, his behavior on the battlefield, participation in team battles and general activity.

He calculates from a certain formula, which includes many factors, seemingly insignificant - the player may not even suspect their existence, as well as from the totality of these factors and their mathematical relationship to one another.

Without going into computational details, you can answer the question of how to increase your personal rating in World of Tanks by taking into account many of the features of the game, which will be discussed below.

To increase the value of the main indicator, first of all you need to control the number of victories - the higher the percentage, the higher the personal rating will be

You should approach the organization of each fight with a degree of responsibility so as not to reduce this indicator. The next point that influences how to raise your personal rating in World of Tanks is survivability, regardless of the outcome of the battle - even if the team has lost face - you should not give up. The rating of surviving players does not decrease, but quite possibly increases, depending on the achievements and exploits performed on the battlefield.

Another point is the amount of damage per battle.

Accordingly, the higher this indicator, the more rating will be awarded, for this it is worth taking care of the best equipment for the tank. The total number of battles on the account also affects the rating, increasing these indicators - the rating will grow, and experience will grow with it.

An important fact is that even if the level of the tank is not so high, and the amount of damage caused leaves much to be desired - this is most likely how reconnaissance tanks can be described - you can achieve an increase in personal rating by increasing the number of illuminated vehicles and the amount of subsequent damage caused to them from teammates.

This makes the tactics of playing light and medium tanks competitive and has a right to exist.

The overall rating calculation is made using a complex algorithm for calculating all of the above data. It represents the general equivalent of interest in the game and success in the gaming space. Therefore, if you want to raise it, you should not choose just one of the parameters.

Lately, more and more people have been asking questions, “why can’t I play like him”, “how to increase the win percentage and efficiency”, “why World of Tanks players from top clans have a personal rating and efficiency several times higher than mine and how to fix it”?.. In this note you will find answers to all these questions.

Let's figure out what efficiency and personal rating are in WoT.

Efficiency, or Coefficient of Performance, has nothing to do with physics. In the game, this is the ratio of your team's usefulness to accepted standards. Let's say, if you went to an enemy base, but were destroyed, the efficiency drops. Experienced players use “extra tactics” - they don’t get into trouble, hide behind bushes, houses and shoot back as much as possible.

How to determine the efficiency of tanks in World of Tanks? Efficiency consists of a number of factors - average damage, number of frags, detected enemies, base capture points, base defense points, number of battles, etc. The more successfully you fight, the higher the rating. For exemplary tankers, efficiency is close to 100%.

A camouflage net and a stereo tube - popularly known as "horns" - help in combat. A tank destroyer is suitable for this tactic. If you prefer light tanks, then scout out the location of enemy vehicles and transmit their location to your allies. Personal rating mostly depends on your usefulness to the team and your winning percentage. All this information can be viewed in statistics.

Experienced World of Tanks players use “statist tactics” to increase efficiency - they don’t push forward and use obstacles

If you have a high efficiency and win percentage, then your personal rating grows very quickly. To quickly increase your personal rating, take artillery and tanks with high damage (vehicles Ob. 268, T110E3 or T1104, T49, E-100, etc.), or tanks that fire in bursts (T57 Heavy, WT auf E100, T54E1, etc. .). It is these combat vehicles that are the best for increasing ratings and efficiency.

For any type of equipment (heavy tank, medium tank, light tank, tank destroyer, artillery destroyer) there is its own approach, technique and tactics of the game. Moreover, for single-class cars it is different. Even if the breakthrough vehicle and the defense vehicle are heavy tanks, due to the characteristics of each, for example, speed, damage or armor, they are effective in different playing techniques. In order to play better on the machine you like, compare its characteristics with others and at the same time choose the right tactics. Sometimes you will have to change tactics on the fly - this will come with experience.

Follow these simple tips and you will achieve great results very quickly.

Each tanker taking part in combat battles in the World of Tanks gaming application has his own statistics. It depends on the quantity and quality of battles, the presence of the type of combat vehicles in the hangar and the level of their pumping. Also, a personal rating in World of Tanks based on the damage caused to enemy vehicles and their combat positions, at what level of survivability your tank reached the finals. With each battle, your personal rating increases or, on the contrary, decreases. There is also a general rating of the company, it depends on the totality of the ratings of the players in it.

If you wish, you can raise your personal rating in World of Tanks, it all depends on you

It can say a lot about its player, for example, with a low rating and a large number of battles, one can conclude that the player has poor combat tactics or poor leveling of development branches.

You need to monitor your rating because it determines which company you will be invited to and what rating your company will have. If your rating is low, you can raise it:
participating in military battles, both as part of one’s company, and by taking personal “solo” participation;
pumping up the branches of your nations;
use gold and credits for pumping, it will add its own advantages;
go into battle with entry-level and higher-class tanks;
try to take part in companies with more experienced participants who will help your company win, which will have a positive effect on your personal rating.

In some situations, if you are careful enough, you can resort to some prohibited mods

They, in turn, give a great advantage over the enemy. You can use modifications that give you a laser pointer, create the effect of fallen trees, a fire extinguisher, and more. Just remember to be careful, otherwise you may be blocked.

But we shouldn’t forget that developers offer their own “legal” modifications. Of course, they won’t give much advantage in battle; they are intended mainly to decorate their equipment and entertain themselves with music.

Also on the official World of Tanks website you can view linear statistics of players participating in combat battles. Using it, you can view all the player’s achievements and pumping levels, and then draw the appropriate conclusions. This general statistical table is used by company clans that select new members for their companies.

Hello, tankers!

Today I want to touch on such a broad topic that interests many thousands of players - how to increase your statistics.

Each player, from the moment he understands the basic mechanics of the game, its rules and ways to achieve victory, begins to be interested in his successes, his place among other players. Everything here is like in life - every healthy person wants to be the best at what he does, or at least strives for it, right? Everyone comes to this in their own time. When such thoughts begin to occur to a player, he becomes interested in his successes on the battlefields, and then the question arises, how can he still improve his skill and place in the ratings? This is where a person asks himself a question, the answer to which I will try to give in this article.

Today there are a huge variety of types of statistics, as well as ways to raise them, but here I will try to tell my vision of the topic raised. It may differ from yours, there is nothing surprising in that. And this topic is starting to bother players who already understand how to play, so let's get started!

Types of statistics

Let's start with the types of statistics in WoT - there are several of them:

  • official and publicly available indicators- % of wins, personal WG rating (hereinafter referred to as WGR), as well as indicators such as average damage dealt on top vehicles, average damage dealt by account, medals, and other little things,
  • unofficial indicators developed by players- ratings such as Efficiency Rating (ER), WN6/WN7, WN8 (the most common now), Armor Site, Ivanerr power ratings and others.

If with official indicators everything is simple and clear, they are accessible even from the game client without third-party modifications, then with unofficial ratings everything is somewhat more complicated. For example, to check them, you need to install a third-party mod on the client, or go to a special website where you can view statistics by entering a nickname in the appropriate field.

Official and publicly available indicators

Win percentage- everything is simple and clear here. The greater the number of battles in which your team wins, the greater the percentage of victories you will have in the end.

Personal player rating(LRI or WGR) - WG was introduced in update 0.8.8 after much request, its formula underwent minor changes twice in patches 0.8.9 and 0.8.10. WGR is, like many other ratings, a mathematical formula for calculating a player's effectiveness based on many parameters. A kind of vision of player skill ratings from the WoT developer himself.

If we talk about damage at tops, average damage inflicted on an account, medals, average experience and other little things, then these things are very subjective. Each player has their own, and some of them do not depend specifically on the skill: for example, one plays with an activated Premium account, and the other without: as a result, the first has an average experience on the account that is 1.5 times more than the second. The situation is the same with medals - some medals are received only under a successful combination of circumstances, but not because of one’s playing skill. For example, medals of Fadin, Biota, Raider, and some others. The average damage for tanks and on an account is also subjective. A skilled player maintains indicators that a beginner could never dream of; To do this, you need to have a huge pool of knowledge: maps, positions, the use of technology, enemy vulnerabilities and much more, to which you can devote hundreds of pages. Today we will talk about how to increase the statistics of a beginning player.

Unofficial indicators developed by players

Many different mathematical formulas for calculating player performance have appeared throughout the game's life cycle. At different times, different indicators dominated. Patch after patch, changes accumulated in the game that were incompatible with the current calculation formulas, and old methods of skill ranking were replaced by other, more advanced ones.

RE

One of the first to appear was the so-called “Efficiency Rating”, also known as RE. With the spread of the complex XVM mod, the so-called “reindeer measurer”, it received wide publicity and the first users - after all, before this it was impossible to view statistics directly in battle. And now - a revolution! But few people remember what kind of tricks they used to have to go to to play with the “deer hunter” - you had to install a separate XVM module on the computer and run the entire game through it.

Some people still use RE, as they say, “the old fashioned way.” What a shame, your humble servant himself used it and relied on it for quite a long time. Only relatively recently did I switch to WN8 as a more objective rating. RE is still present in many modpacks and on many websites for viewing statistics. It takes into account many indicators, but the developers have built into it a strange dependence on base capture/defense points. This resulted in the fact that players who realized this began to quickly “grow” their stats, taking on the challenge and achieving enormous results. For example, in a week it was possible to increase RE by as much as 30, or even 40 points! While an ordinary player grows it by an average of 2-5 points per week. To make it even more clear to you, I will cite the following fact here - 10 points of capturing or defending a base equals 4,000 damage - numbers that a player cannot beat out in every battle! So over time, many abandoned this rating, and it was replaced by the “WN era.”

WN6/WN7

Ratings developed by players from the American cluster for the entire tank community. At one time they replaced RE (WN6), later WN6 was replaced by WN7 - more advanced than RE, but as it turned out later, not the best rating.

We won’t dwell on them for a long time; we can only say that no one really used them and almost no one uses them now. They are available in many places (modpacks, stats calculation sites), but this is just a tribute to time and respect.

In one way or another, these ratings were skewed in some parameters; they were biased, since at low levels, in the so-called “sandbox,” they made it possible to accumulate large numbers of statistics without doing practically anything. For example, making 1 frag at level 1 and at level 10 are different things, but WN6/WN7 considered this almost the same. Hitting 3,000 damage at level 7 and at level 10 are also different things, but they were also calculated incorrectly. I think there is a difference.

WN8

At the moment, the latest version of the WN* formula, the most advanced and objective, takes into account many indicators depending on the level of technology. It is used almost everywhere, widespread, thousands of players rely on it during their games. Yes, yes, this is all about WN8. The formula was developed in 2014 and has almost never changed since then. In his work he uses so-called “expected values”, i.e. an average sample of statistics for all players and all tanks for a certain period of time. Each tank has “expected values” for average damage, exposure, win percentage and other indicators. If you do more on a certain technique than the “expected values,” then your statistics grow. WN8 greatly encourages flare, damage, and frags when there is damage. Just ride for fun, do as much damage as possible, shine as much light as possible, and your WN8 stats will grow by leaps and bounds!

How can I improve my statistics?

Here we will consider raising the most important and common indicators, such as: win percentage, WGR, RE and WN8, omitting the less significant WN6/WN7.

I want to make a reservation right away that the fewer fights you have, the easier it is to raise your statistics. The more fights you have, the more difficult it is to raise it, but the more pleasant the result will be, because you remember where you started.

Try to NEVER expose yourself or take damage, play thoughtfully, watching the minimap, the location of allies and enemies, change positions in time, I emphasize again, take care of your tank as long as possible, because the more you live, the more useful you are to the team and the more you can deal or shine damage. Watch your allies and enemies, remember the golden rule of a good field commander - do not forget to “shorten the barrels” - after all, even a tank with the amount of health for one of your shots is still alive and can fire. Let's move directly to the ratings.

Upgrading your win percentage

To increase your win percentage, it is recommended to play in a platoon. Yes, yes, nothing surprising, because there is always someone to cover you, there is always someone who is ready to lend a shoulder, help, and if necessary, drag you in;) And also the very fact that you are not playing 1 against 29, but although would be 3 against 27 :) Plus, no one has canceled the recently introduced dynamic platoons.

Find one or two players, preferably good ones, who will sometimes play with you in a platoon - and you yourself will notice how your percentage will slowly but surely creep up. If you are not a fan of playing in a platoon, then deal as much damage as possible. This will not only help raise all your efficiency ratings, but will also provide all possible assistance to the team, which, if something happens, will have an easier time with less enemy strength, and if you are lucky, then also with fewer tanks. Don’t be afraid to follow good players - you can find good positions for yourself, see how the player acts in battle, and if something happens, help him. The main thing is not to cross the line where help will only be a hindrance.

You can play on any vehicle, the main thing is that it influences the outcome of the battle (i.e. art is not suitable in most cases). Platoons of vehicles of the same class are recommended.

Let's summarize:

  • play as a platoon
  • cause damage

Increase in LRI (aka WGR)

To raise the LRI, you need to cause damage, knock down the tracks of enemy vehicles and shine (the so-called “assist” damage is counted). The mathematical formula developed by WG pays most attention to these indicators. And it doesn’t matter how you played before patch 0.8.8 - it only takes current data, discarding the “history”. That is, from patch 0.8.8 your LRI will increase, like other ratings from exposure, shooting down tracks and causing damage. In principle, nothing complicated, but the greatest emphasis was placed on these coefficients.

Let's summarize:

  • cause damage
  • make frags
  • shoot down the tracks
  • shine on allies, both on light vehicles and, if possible, on other vehicles

Raising RE

To raise RE, it is recommended to deal as much damage as possible and make frags. And also, no matter how trivial it may sound, to stand for capture, or even better, to knock him down from the allied base. But you shouldn’t rush to the enemy’s flag with bigotry and round eyes at the beginning of the battle - in most cases this ends very pitifully and predictably. Wait until the battle reaches its final phase, when there are few enemies left to finish off or allies to distract the enemy. This is where you get a precious chance to win the fight. Sometimes some obviously “draining” battles can be won in time by taking over, but again, I repeat, without fanaticism! For example, you are on a slow heavy, and there is a nimble LT or ST against you - so why chase him if your allies can do it? Or, for example, there is only one piece of art left against you that still needs to be found. Again, why scour the entire map in search of a cunning self-propelled gun - it’s easier to be captured.

I’m generally silent about shooting down a capture from your own base - you need to rush to your flag after the first sounds of the siren, notifying you that the enemy is already at your respawn.

Let's summarize:

  • cause damage
  • make frags
  • capture an enemy base
  • defend an allied base

Boost WN8

To raise WN8 you need to do a lot of damage, more damage, even more damage! WN8 also greatly encourages flare. Moreover, you must try to shine both on LT and on any other equipment that, in principle, is capable of this. The ideal option for you would be to shine for yourself and shoot at your own. WN8 will grow before your eyes! Also, to raise WN8, you need to make several frags coupled with damage, preferably more than two. Which is generally logical, if you look from the outside - a skilled player not only shoots damage at opponents, he also destroys them and highlights them for his own.

I would also like to tell you a few secrets of raising WN8, which few people know about (and those who know are in no hurry to share). I want to tell you what tanks you need to play to raise your WN8. First of all, you need to determine which of your machines you can play best on - to do this, go to and enter your nickname in the appropriate field. Next, click on the “recommended tanks” button and look at the list of equipment that raises your WN8. You should play more on these machines. You can also find similar ratings for your own equipment on the website by entering your data and going to the “Equipment” tab. There will be a “WN8” column at the end, by which you can sort your combat vehicles. I can say for myself that my favorite tanks are there, and I get the most pleasure from playing them.

I would like to add that WN8 is growing LT very strongly, especially from the sixth level, because You are increasingly finding yourself in battles with “serious” vehicles that have a lot of hit points, and for spotting and killing them (according to your intelligence, of course) you will receive huge numbers per battle. It’s not for nothing that, for example, in my top ten tanks according to WN8 is the AMX 12t - a tank that I once played with great pleasure - after all, it can not only “highlight” allies, but also “snarl” at the expense of its small drum. Raising the statistics of LT-7 and LT-8 also helps a lot in this matter, but they are already harder to play, because they are constantly at the bottom of the list. To you, my dear reader, I would like to advise you to learn to “shine” your allies in your tank, and not rush headlong at the beginning of the battle in search of enemy “art.” Then you will understand what a “buzz” you can experience when you see enemy heavy vehicles, but they don’t see you. How they try to do something in a panic, move their proboscis, and your allies kill them - an indescribable feeling!

We have dealt with LT, now I would like to talk about one more feature of raising WN8. This indicator is growing very well in the game on ST. Skillful thoughtful game on ST. Especially on ST-9. Yes, you didn’t think so, ST-9. I’ll explain why this is so. As I wrote above, WN8 takes into account the differences between machines. Most often, on your ST-9 you will play in level 8-10 battles, even more often with “tens”, and because... Some ST-9s are practically not inferior to their older brothers in terms of characteristics (after all, level 9 was once the crown of the ST branch), then you will be quite comfortable fighting with 10 levels. Now, ATTENTION! When playing with level 10 tanks on your “nine”, you will deal damage to them, shine them, destroy them, and because... the formula takes into account the difference in levels, then you will receive exorbitant numbers at the end of the battle, taking into account normal activity in battle. That is, I repeat, you take the ST-9, “pump up” its combat power and visibility, and “farm” WN8 in every battle! Yes, it's that simple! It is also worth mentioning that the good old ninth STs, such as the T-54, M46 Patton, E-50, and the last two in particular, cope best with this task due to their excellent firepower and visibility. Upgrade the “Combat Brotherhood” for the crew, install modules to suit your play style (most often a rammer, vertical stabilizer and ventilation), please your crew with an extra ration, chocolate or cola - and that’s it! Here is the recipe for bending over, having fun and raising statistics! Also, if possible, I recommend using premium shells against tanks of your level and above; standard BB guns will also work against “little” ones. I’ll explain why: the M46 and E-50 have premium projectiles - sub-caliber ones, which have enormous speed coupled with greater penetration, that is, you will have to aim less and take lead and penetrate more often. Try it, and all your questions will disappear by themselves, and the financial costs of using rations and shells can be replenished in a day of moderate farming without a Premium account and in half a day with one, fortunately, now almost every clan has boosters for “farming” silver .

So, to summarize:

  • deal damage, more damage, AS MUCH DAMAGE AS POSSIBLE!
  • Don’t forget to make frags, preferably more than two
  • shine on allies, both on light vehicles and, if possible, on any vehicle
  • identify the tanks that raise your WN8 best and play on them, or on the generally recognized “imbas” who farm statistics with pleasure

I can also recommend you several sites that keep track of your statistics. They show you both your general “stat” and can show it at different intervals - the main thing is that you go there more often for the greatest accuracy of measurements. We played a session and checked, fortunately, they can do that too. I recommend you the following resources, which I use myself: , . That's all, in principle, nothing more is needed.

If you are interested, welcome to the comments! I also attach a series of training videos called “Bifurcation Point” - they talk in great detail and clearly about typical mistakes, how to avoid them, teach game thinking and much more:

The same “Bifurcation Point”

Good luck on the battlefields!